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Cited by 899

The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.

Where Everybody Knows Your (Screen) Name: Online Games as "Third Places"

Open access
Steinkuehler, Constance A., Williams, Dmitri·2006·Journal of Computer-Mediated Communication

Abstract

This article examines the form and function of massively multiplayer online games (MMOs) in terms of social engagement. Combining conclusions from media effects research informed by the communication effects literature with those from ethnographic research informed by a sociocultural perspective on cognition and learning, we present a shared theoretical framework for understanding (a) the extent to which such virtual worlds are structurally similar to “third places” (Oldenburg, 1999) for informal sociability, and (b) their potential function in terms of social capital (Coleman, 1988; Putnam, 2000). Our conclusion is that by providing spaces for social interaction and relationships beyond the workplace and home, MMOs have the capacity to function as one form of a new “third place” for informal sociability. Participation in such virtual “third places” appears particularly well suited to the formation of bridging social capital—social relationships that, while not usually providing deep emotional support, typically function to expose the individual to a diversity of worldviews.

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Crossref · 10.1111/j.1083-6101.2006.00300.x

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Metadata

Authors
Steinkuehler, C. A., & Williams, D.
Venue
Journal of Computer-Mediated Communication
Published
2006-07
Volume
11
Issue
4
Pages
885-909
ISSN
1083-6101 (ISSN-L)
OpenAlex
W349901468
Cited by
899
References
3
FWCI
88.76
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Where Everybody Knows Your (Screen) Name: Online Games as "Third Places". https://app.cochat.ai/papers/10.1111/j.1083-6101.2006.00300.x
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Steinkuehler, C. A., & Williams, D. (2006). Where Everybody Knows Your (Screen) Name: Online Games as "Third Places". Journal of Computer-Mediated Communication. https://doi.org/10.1111/j.1083-6101.2006.00300.x

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.