The DOI matches its Crossref record; 19 of the 19 references it cites were found in a registry or an index.
Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life
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Citations
Cites
(1983) · Cited by 33,192
What Video Games Have to Teach Us about Learning and Literacy
(2004) · Education + Training · doi:10.1108/et.2004.00446dae.002 · Cited by 6,674
Vygotsky and the Social Formation of Mind
Kozulin, A., & Wertsch, J. V. (1987) · The American Journal of Psychology · doi:10.2307/1422646 · Cited by 3,341
Mimesis and alterity: a particular history of the senses
(1993) · Choice Reviews Online · doi:10.5860/choice.30-6249 · Cited by 3,316
Facilitating Interdisciplinary Research
(2004) · National Academies Press eBooks · doi:10.17226/11153 · Cited by 962
Making learning fun: Quest Atlantis, a game without guns
Barab, S., Thomas, M., Dodge, T., Carteaux, R., & Tuzun, H. (2005) · Educational Technology Research and Development · doi:10.1007/bf02504859 · Cited by 949
Moreno, R., Mayer, R. E., Spires, H. A., & Lester, J. C. (2001) · Cognition and Instruction · doi:10.1207/s1532690xci1902_02 · Cited by 912
Where Everybody Knows Your (Screen) Name: Online Games as "Third Places"
Steinkuehler, C. A., & Williams, D. (2006) · Journal of Computer-Mediated Communication · doi:10.1111/j.1083-6101.2006.00300.x · Cited by 899
Second Life: an overview of the potential of 3‐D virtual worlds in medical and health education
Boulos, M. N. K., Hetherington, L., & Wheeler, S. (2007) · Health Information & Libraries Journal · doi:10.1111/j.1471-1842.2007.00733.x · Cited by 694
What video games have to teach us about learning and literacy
(2004) · Choice Reviews Online · doi:10.5860/choice.41-3564 · Cited by 575
Cited by
Artificial intelligence innovation in education: A twenty-year data-driven historical analysis
Guan, C., Mou, J., & Jiang, Z. (2020) · International Journal of Innovation Studies · doi:10.1016/j.ijis.2020.09.001 · Cited by 665
Wrzesien, M., & Alcañiz Raya, M. (2010) · Computers & Education · doi:10.1016/j.compedu.2010.01.003 · Cited by 300
A taxonomy of virtual worlds usage in education
Duncan, I., Miller, A., & Jiang, S. (2012) · British Journal of Educational Technology · doi:10.1111/j.1467-8535.2011.01263.x · Cited by 266
Virtual training: Making reality work?
Bertram, J., Moskaliuk, J., & Cress, U. (2015) · Computers in Human Behavior · doi:10.1016/j.chb.2014.10.032 · Cited by 137
Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game
Dunbar, N. E., Miller, C. H., Adame, B. J., Elizondo, J., Wilson, S. N., Lane, B. L., Kauffman, A. A., Bessarabova, E., Jensen, M. L., Straub, S. K., et al. (2014) · Computers in Human Behavior · doi:10.1016/j.chb.2014.04.053 · Cited by 83
Metadata
- Authors
- Jarmon, L., Traphagan, T., Mayrath, M., & Trivedi, A.
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2009-08
- Volume
- 53
- Issue
- 1
- Pages
- 169-182
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2154478710
- Cited by
- 533
- References
- 19
- FWCI
- 79.51
- Type
- journal article
- Language
- en
- Open access
- closed
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
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- CoChat. (2026). Citation check: Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life. https://app.cochat.ai/papers/10.1016/j.compedu.2009.01.010
- The paper
- Jarmon, L., Traphagan, T., Mayrath, M., & Trivedi, A. (2009). Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life. Computers & Education. https://doi.org/10.1016/j.compedu.2009.01.010
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.