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Cited by 49

The DOI matches its Crossref record; 70 of the 70 references it cites were found in a registry or an index.

A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics

Darles, E., Crespin, B., Ghazanfarpour, D., Gonzato, J.C.·2011·Computer Graphics Forum

Abstract

This paper presents a survey of ocean simulation and rendering methods in computer graphics. To model and animate the ocean’s surface, these methods mainly rely on two main approaches: on the one hand, those which approximate ocean dynamics with parametric, spectral or hybrid models and use empirical laws from oceanographic research. We will see that this type of methods essentially allows the simulation of ocean scenes in the deep water domain, without breaking waves. On the other hand, physically‐based methods use Navier–Stokes equations to represent breaking waves and more generally ocean surface near the shore. We also describe ocean rendering methods in computer graphics, with a special interest in the simulation of phenomena such as foam and spray, and light’s interaction with the ocean surface.

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Citations

Cites

Show all 70 references

Research works printed but not linked: 50

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Metadata

Authors
Darles, E., Crespin, B., Ghazanfarpour, D., & Gonzato, J. C.
Venue
Computer Graphics Forum
Publisher
Wiley
Published
2010-10-13
Volume
30
Issue
1
Pages
43-60
ISSN
  • 0167-7055
  • 1467-8659
Cited by
49
References
70
Language
en

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CoChat. (2026). Citation check: A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics. https://app.cochat.ai/papers/10.1111/j.1467-8659.2010.01828.x
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Darles, E., Crespin, B., Ghazanfarpour, D., & Gonzato, J. C. (2011). A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics. Computer Graphics Forum. https://doi.org/10.1111/j.1467-8659.2010.01828.x

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