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Cited by 872

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Action-Video-Game Experience Alters the Spatial Resolution of Vision

Open access
Green, C.S., Bavelier, D.·2007·Psychological Science

Abstract

Playing action video games enhances several different aspects of visual processing; however, the mechanisms underlying this improvement remain unclear. Here we show that playing action video games can alter fundamental characteristics of the visual system, such as the spatial resolution of visual processing across the visual field. To determine the spatial resolution of visual processing, we measured the smallest distance a distractor could be from a target without compromising target identification. This approach exploits the fact that visual processing is hindered as distractors are brought close to the target, a phenomenon known as crowding. Compared with nonplayers, action-video-game players could tolerate smaller target-distractor distances. Thus, the spatial resolution of visual processing is enhanced in this population. Critically, similar effects were observed in non-video-game players who were trained on an action video game; this result verifies a causative relationship between video-game play and augmented spatial resolution.

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Crossref · 10.1111/j.1467-9280.2007.01853.x

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Metadata

Authors
Green, C. S., & Bavelier, D.
Venue
Psychological Science
Published
2007-01
Volume
18
Issue
1
Pages
88-94
ISSN
  • 0956-7976 (ISSN-L)
  • 1467-9280
OpenAlex
W2015711926
Cited by
872
References
1
FWCI
16.86
Type
journal article
Language
en
Open access
green

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CoChat. (2026). Citation check: Action-Video-Game Experience Alters the Spatial Resolution of Vision. https://app.cochat.ai/papers/10.1111/j.1467-9280.2007.01853.x
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Green, C. S., & Bavelier, D. (2007). Action-Video-Game Experience Alters the Spatial Resolution of Vision. Psychological Science. https://doi.org/10.1111/j.1467-9280.2007.01853.x

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