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High-quality video view interpolation using a layered representation

Zitnick, C. Lawrence, Kang, Sing Bing, Uyttendaele, Matthew, Winder, Simon, Szeliski, Richard·2004·ACM Transactions on Graphics

Abstract

The ability to interactively control viewpoint while watching a video is an exciting application of image-based rendering. The goal of our work is to render dynamic scenes with interactive viewpoint control using a relatively small number of video cameras. In this paper, we show how high-quality video-based rendering of dynamic scenes can be accomplished using multiple synchronized video streams combined with novel image-based modeling and rendering algorithms. Once these video streams have been processed, we can synthesize any intermediate view between cameras at any time, with the potential for space-time manipulation.In our approach, we first use a novel color segmentation-based stereo algorithm to generate high-quality photoconsistent correspondences across all camera views. Mattes for areas near depth discontinuities are then automatically extracted to reduce artifacts during view synthesis. Finally, a novel temporal two-layer compressed representation that handles matting is developed for rendering at interactive rates.

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Metadata

Authors
Zitnick, C. L., Kang, S. B., Uyttendaele, M., Winder, S., & Szeliski, R.
Venue
ACM Transactions on Graphics
Published
2004-08
Volume
23
Issue
3
Pages
600-608
ISSN
  • 0730-0301 (ISSN-L)
  • 1557-7368
OpenAlex
W2119781527
Cited by
1,385
References
1
FWCI
69.97
Type
journal article
Language
en
Open access
closed

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Zitnick, C. L., Kang, S. B., Uyttendaele, M., Winder, S., & Szeliski, R. (2004). High-quality video view interpolation using a layered representation. ACM Transactions on Graphics. https://doi.org/10.1145/1015706.1015766

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