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Cited by 509

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Peekaboom: a game for locating objects in images

von Ahn, Luis, Liu, Ruoran, Blum, Manuel·2006·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side effect of them playing, we collect valuable image metadata, such as which pixels belong to which object in the image. The collected data could be applied towards constructing more accurate computer vision algorithms, which require massive amounts of training and testing data not currently available. Peekaboom has been played by thousands of people, some of whom have spent over 12 hours a day playing, and thus far has generated millions of data points. In addition to its purely utilitarian aspect, Peekaboom is an example of a new, emerging class of games, which not only bring people together for leisure purposes, but also exist to improve artificial intelligence. Such games appeal to a general audience, while providing answers to problems that computers cannot yet solve.

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Metadata

Authors
von Ahn, L., Liu, R., & Blum, M.
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2006-04-22
Pages
55-64
OpenAlex
W2080942732
Cited by
509
References
0
FWCI
39.89
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: Peekaboom: a game for locating objects in images. https://app.cochat.ai/papers/10.1145/1124772.1124782
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von Ahn, L., Liu, R., & Blum, M. (2006). Peekaboom: a game for locating objects in images. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/1124772.1124782

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.