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Dynamic landmark placement as a navigation aid in virtual worlds
Abstract
In this paper, we explore the use of dynamically placed landmarks as navigation aids when users search a virtual world for target objects. Subjects were asked to search a virtual world four times for six red spheres. Eighty-six subjects participated in one of four conditions: no landmarks, statically placed landmarks, landmarks dynamically placed into the world at the subject's discretion that disappeared from trial to trial, and landmarks dynamically placed into the world at the subject's discretion that remained from trial to trial. An analysis of the experimental results revealed that dynamic landmarks which disappeared between trials had little impact on a subject's performance. However, when landmarks remained in the world from one trial to the next, subjects covered significantly less distance than those in the no landmark condition, and obtained similar performance to those in the static landmark condition. Results indicate that dynamically placed landmarks, which remain between visits, can serve as effective navigation aids in virtual worlds lacking obvious physical landmarks.
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“Empirical navigation studies have already provided evidence that wayfinders’ ability to learn unfamiliar environments is significantly better when such environments are enriched with landmarks compared to when no landmark information is available (Cliburn et al., 2007; Heft, 1979; Jansen-Osmann & Fuchs, 2006; Sharma et al., 2017; Waller & Lippa, 2007).”
From The influence of landmark visualization style on task performance, visual attention, and spatial learning in a real-world navigation task (2024) · cites this paper as Cliburn et al., 2007
In the citing paper
“Overall, the high navigation performance in our real-world, mobile map-assisted navigation study and the previous findings that show improved performance when landmarks are present compared to when no landmark information is provided to the wayfinders (Cliburn et al., 2007; Heft, 1979; Jansen-Osmann & Fuchs, 2006; Sharma et al., 2017; Waller & Lippa, 2007) fits with the call for landmarks to feat”
From The influence of landmark visualization style on task performance, visual attention, and spatial learning in a real-world navigation task (2024) · cites this paper as Cliburn et al., 2007
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References 16 · Cited by 23
Research works printed but not linked: 15
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- 10.1162/105474699566035 · DOI
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Metadata
- Authors
- Cliburn, D., Winlock, T., Rilea, S., & Van Donsel, M.
- Affiliations
- University of the Pacific (US)
- The University of the Pacific
- ORCID
- Cliburn, Daniel
- Venue
- Proceedings of the 2007 ACM symposium on Virtual reality software and technology
- Publisher
- ACM
- Published
- 2007-11-05
- Pages
- 211-214
- OpenAlex
- W2054918192
- Cited by
- 23
- References
- 16
- Citations by year
- 2025: 1 · 2024: 1 · 2022: 1 · 2021: 1 · 2020: 3 · 2019: 2 · 2018: 2 · 2016: 1 · 2015: 1 · 2014: 1 · 2013: 1 · 2012: 1
- FWCI
- 3.44
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- ACM Symposium on Virtual Reality Software and Technology (VRST) (publishedVersion)
- Scholarly Commons (University of the Pacific) (submittedVersion)
- Topics
- Social Sciences › Psychology › Experimental and Cognitive Psychology › Spatial Cognition and Navigation
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- navigation aids, virtual worlds, object search, spatial navigation, distance traveled, virtual environment design
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- CoChat. (2026). Citation check: Dynamic landmark placement as a navigation aid in virtual worlds. https://app.cochat.ai/papers/10.1145/1315184.1315225
- The paper
- Cliburn, D., Winlock, T., Rilea, S., & Van Donsel, M. (2007). Dynamic landmark placement as a navigation aid in virtual worlds. Proceedings of the 2007 ACM symposium on Virtual reality software and technology. https://doi.org/10.1145/1315184.1315225