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Cited by 229

The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.

Boredom, engagement and anxiety as indicators for adaptation to difficulty in games

Open access
Chanel, Guillaume, Rebetez, Cyril, Bétrancourt, Mireille, Pun, Thierry·2008·Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era

Abstract

This paper proposes an approach based on emotion recognition to maintain engagement of players in a game by modulating the game difficulty. Physiological and questionnaire data were gathered from 20 players during and after playing a Tetris game at different difficulty levels. Both physiological and self-report analyses lead to the conclusion that playing at different levels gave rise to different emotional states and that playing at the same level of difficulty several times elicits boredom. Emotion assessment from physiological signals was performed using a SVM (Support Vector Machine). An accuracy of 53.33% was obtained on the discrimination of three emotional classes, namely boredom, anxiety, engagement.

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Crossref · 10.1145/1457199.1457203

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Metadata

Authors
Chanel, G., Rebetez, C., Bétrancourt, M., & Pun, T.
Venue
Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
Publisher
ACM
Published
2008-10-07
Pages
13-17
OpenAlex
W2013935366
Cited by
229
References
2
FWCI
19.38
Type
conference paper
Language
en
Open access
green

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CoChat. (2026). Citation check: Boredom, engagement and anxiety as indicators for adaptation to difficulty in games. https://app.cochat.ai/papers/10.1145/1457199.1457203
The paper
Chanel, G., Rebetez, C., Bétrancourt, M., & Pun, T. (2008). Boredom, engagement and anxiety as indicators for adaptation to difficulty in games. Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era. https://doi.org/10.1145/1457199.1457203

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.