Cited by 214Interactive and Immersive DisplaysTeleoperation and Haptic SystemsHand Gesture Recognition Systems

Two-handed direct manipulation on the responsive workbench

Open access
Cutler, Lawrence D., Frölich, Bernd, Hanrahan, Pat·1997·Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97

Abstract

We have built a systemthatallows usersto naturallymanipulatevirtual 3D models with both hands on the Responsive Workbench, a tabletop VR device.Our design is largely based upon Guiard's observations of how humans distribute work between the two hands in the real world.We show how to apply these principles for the workbench environment and describe many issues encountered during the design.We first develop a framework for two-handed interaction and then explore a variety of two-handed 3D tools and interactive techniques.Related issues include how constraints are implemented and controlled by the two hands and how transitions between one-handedand two-handed tasks occur seernlessly.Informal observations of the system in practice show that users can perform navigation and manipulation tasks easily and with little training using the two-handed environment.One of our interesting findings was that users often performed two-handed manipulations by combining two otherwise independent one-handed tools in a synergistic fashion.In these cases, we did not program two-handed behaviors explicitly into the system; instead they emerged naturally.

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Research works printed but not linked: 3

  1. Wolfgang Kriiger and Bemd Frbhlich. The responsive work- bench. IEEE Computer Graphics andApplications, pages 12- 15, May 1994.
  2. Chris Shaw and Mark Green. 'IWo-handed polygonal sur- face design. In Gerrit C. van der Veer, Sebastian Bagnara, and Genwd A. M. Kempen, editors, Proceedings of the ACM Symposium on User Inte~ace So@are and Technology, pages 205-212,1994.
  3. Matthias M. Wloka and Eliot Greefield. The vhral tricorder A uniform interface for virtual reality. In Gerrit C. van der Veer, Sebastian Bagnara, and Gerard A. M. Kempen, editors, Proceedings of the ACM Symposium on User Inte@ce Sojl- ware and Techno@y, pages 3940, 1995.

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Authors
Cutler, L. D., Frölich, B., & Hanrahan, P.
Affiliations
Stanford University (US)
Venue
Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97
Publisher
ACM Press
Published
1997
Pages
107-ff.
OpenAlex
W2086542492
Cited by
214
References
22
Citations by year
2024: 6 · 2022: 3 · 2021: 3 · 2020: 4 · 2019: 6 · 2018: 4 · 2017: 6 · 2016: 13 · 2015: 8 · 2014: 13 · 2013: 5 · 2012: 7
FWCI
10.86
Type
conference paper
Language
en
Open access
Locations
ACM Symposium on Interactive 3D Graphics (I3D) (publishedVersion)
Funders
National Aeronautics and Space Administration
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
  • Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
Keywords
two-handed interaction, direct manipulation, 3D model manipulation, hand coordination, emergent interactions

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