Cited by 43Artificial Intelligence in GamesNarrative Theory and AnalysisDigital Games and Media

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Computer-assisted authoring of interactive narratives

Kapadia, Mubbasir, Falk, Jessica, Zünd, Fabio, Marti, Marcel, Sumner, Robert W., Gross, Markus·2015·Proceedings of the 19th Symposium on Interactive 3D Graphics and Games

Abstract

This paper explores new authoring paradigms and computer-assisted authoring tools for free-form interactive narratives. We present a new design formalism, Interactive Behavior Trees (IBT's), which decouples the monitoring of user input, the narrative, and how the user may influence the story outcome. We introduce automation tools for IBT's, to help the author detect and automatically resolve inconsistencies in the authored narrative, or conflicting user interactions that may hinder story progression. We compare IBT's to traditional story graph representations and show that our formalism better scales with the number of story arcs, and the degree and granularity of user input. The authoring time is further reduced with the help of automation, and errors are completely avoided. Our approach enables content creators to easily author complex, branching narratives with multiple story arcs in a modular, extensible fashion while empowering players with the agency to freely interact with the characters in the story and the world they inhabit.

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Metadata

Authors
Kapadia, M., Falk, J., Zünd, F., Marti, M., Sumner, R. W., & Gross, M.
Affiliations
  • Rutgers, The State University of New Jersey (US)
  • ETH Zurich (CH)
Venue
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games
Publisher
ACM
Published
2015-02-27
Pages
85-92
OpenAlex
W2068080282
Cited by
43
References
1
Citations by year
2025: 2 · 2024: 1 · 2023: 3 · 2022: 3 · 2020: 7 · 2019: 5 · 2018: 3 · 2017: 5 · 2016: 8 · 2015: 6
FWCI
4.13
Type
conference paper
Language
en
Open access
closed
Locations
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
  • Social Sciences › Arts and Humanities › Literature and Literary Theory › Narrative Theory and Analysis
  • Social Sciences › Sociology and Political Science › Digital Games and Media
Keywords
branching narratives, story arc, player agency

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CoChat. (2026). Citation check: Computer-assisted authoring of interactive narratives. https://app.cochat.ai/papers/10.1145/2699276.2699279
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Kapadia, M., Falk, J., Zünd, F., Marti, M., Sumner, R. W., & Gross, M. (2015). Computer-assisted authoring of interactive narratives. Proceedings of the 19th Symposium on Interactive 3D Graphics and Games. https://doi.org/10.1145/2699276.2699279