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Cited by 680

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Manual and gaze input cascaded (MAGIC) pointing

Open access
Zhai, Shumin, Morimoto, Carlos, Ihde, Steven·1999·Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit - CHI '99

Abstract

This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for computer input. We believe that many fundamental limitations exist with traditional gaze pointing. In particular, it is unnatural to overload a perceptual channel such as vision with a motor control task. We therefore propose an alternative approach, dubbed MAGIC (Manual And Gaze Input Cascaded) pointing. With such an approach, pointing appears to the user to be a manual task, used for fine manipulation and selection. However, a large portion of the cursor movement is eliminated by warping the cursor to the eye gaze area, which encompasses the target. Two specific MAGIC pointing techniques, one conservative and one liberal, were designed, analyzed, and implemented with an eye tracker we developed. They were then tested in a pilot study. This early- stage exploration showed that the MAGIC pointing techniques might offer many advantages, including reduced physical effort and fatigue as compared to traditional manual pointing, greater accuracy and naturalness than traditional gaze pointing, and possibly faster speed than manual pointing. The pros and cons of the two techniques are discussed in light of both performance data and subjective reports.

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Metadata

Authors
Zhai, S., Morimoto, C., & Ihde, S.
Venue
Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit - CHI '99
Publisher
ACM Press
Published
1999
Pages
246-253
OpenAlex
W1983239853
Cited by
680
References
1
FWCI
15.03
Type
conference paper
Language
en
Open access
gold

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CoChat. (2026). Citation check: Manual and gaze input cascaded (MAGIC) pointing. https://app.cochat.ai/papers/10.1145/302979.303053
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Zhai, S., Morimoto, C., & Ihde, S. (1999). Manual and gaze input cascaded (MAGIC) pointing. Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit - CHI '99. https://doi.org/10.1145/302979.303053

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