The DOI matches its Crossref record; 36 of the 36 references it cites were found in a registry or an index.
Gaze + pinch interaction in virtual reality
Abstract
Virtual reality affords experimentation with human abilities beyond what's possible in the real world, toward novel senses of interaction. In many interactions, the eyes naturally point at objects of interest while the hands skilfully manipulate in 3D space. We explore a particular combination for virtual reality, the Gaze + Pinch interaction technique. It integrates eye gaze to select targets, and indirect freehand gestures to manipulate them. This keeps the gesture use intuitive like direct physical manipulation, but the gesture's effect can be applied to any object the user looks at --- whether located near or far. In this paper, we describe novel interaction concepts and an experimental system prototype that bring together interaction technique variants, menu interfaces, and applications into one unified virtual experience. Proof-of-concept application examples were developed and informally tested, such as 3D manipulation, scene navigation, and image zooming, illustrating a range of advanced interaction capabilities on targets at any distance, without relying on extra controller devices.
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Cites
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Manual and gaze input cascaded (MAGIC) pointing
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Cited by
Eye Tracking in Virtual Reality: a Broad Review of Applications and Challenges
Adhanom, I. B., MacNeilage, P., & Folmer, E. (2023) · Virtual Reality · doi:10.1007/s10055-022-00738-z · Cited by 325
Exploring Eye Gaze Visualization Techniques for Identifying Distracted Students in Educational VR
Rahman, Y., Asish, S. M., Fisher, N. P., Bruce, E. C., Kulshreshth, A. K., & Borst, C. W. (2020) · 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · doi:10.1109/vr46266.2020.00009 · Cited by 45
Natural interaction in virtual reality: impact on the cognitive load
Galais, T., Delmas, A., & Alonso, R. (2019) · Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine · doi:10.1145/3366551.3370342 · Cited by 22
Metadata
- Authors
- Pfeuffer, K., Mayer, B., Mardanbegi, D., & Gellersen, H.
- Venue
- Proceedings of the 5th Symposium on Spatial User Interaction
- Publisher
- ACM
- Published
- 2017-10-16
- Pages
- 99-108
- OpenAlex
- W2764065835
- Cited by
- 331
- References
- 36
- FWCI
- 8.97
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Pfeuffer, K., Mayer, B., Mardanbegi, D., & Gellersen, H. (2017). Gaze + pinch interaction in virtual reality. Proceedings of the 5th Symposium on Spatial User Interaction. https://doi.org/10.1145/3131277.3132180
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