The DOI matches its Crossref record; 22 of the 22 references it cites were found in a registry or an index.
Evaluation of Locomotion Techniques for Room-Scale VR: Joystick, Teleportation, and Redirected Walking
Abstract
Due to its multimodal nature virtual reality technology imposes new challenges, for example, when it comes to navigating through a virtual environment. Joystick-based controls and teleportation techniques support only limited self-motion experiences, however, other techniques such as redirected walking provide promising solutions to enable near-natural walking, while overcoming limits of the physical space. In this article, we report an experiment that analyzed the effects of the three different locomotion techniques, i. e., (i) joystick-based, (ii) teleportation, and (iii) redirected walking, on the user's cognitive map building of an indoor virtual environment, as well as effectiveness, motion sickness, presence, and user preferences. Our results suggest that redirected walking performs best regarding the user's ability to unconsciously acquire spatial knowledge about the virtual environment. Redirected walking and teleportation were subjectively preferred over joystick by the participants. Furthermore, we found a significant effect of an increased motion sickness for joystick-based navigation. Hence, redirected walking as well as teleportation are locomotion techniques with different benefits and drawbacks, and should be preferred.
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Cites
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Using Presence Questionnaires in Reality
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Walking > walking-in-place > flying, in virtual environments
Usoh, M., Arthur, K., Whitton, M. C., Bastos, R., Steed, A., Slater, M., & Brooks, F. P. (1999) · Proceedings of the 26th annual conference on Computer graphics and interactive techniques - SIGGRAPH '99 · doi:10.1145/311535.311589 · Cited by 921
Estimation of Detection Thresholds for Redirected Walking Techniques
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Self-citationTravel in immersive virtual environments: an evaluation of viewpoint motion control techniques
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Combating VR sickness through subtle dynamic field-of-view modification
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Point & Teleport Locomotion Technique for Virtual Reality
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Cited by
The simulator sickness questionnaire, and the erroneous zero baseline assumption
Brown, P., Spronck, P., & Powell, W. (2022) · Frontiers in Virtual Reality · doi:10.3389/frvir.2022.945800 · Cited by 84
Metadata
- Authors
- Langbehn, E., Lubos, P., & Steinicke, F.
- Venue
- Proceedings of the Virtual Reality International Conference - Laval Virtual
- Publisher
- ACM
- Published
- 2018-04-04
- Pages
- 1-9
- OpenAlex
- W2902942935
- Cited by
- 253
- References
- 22
- FWCI
- 15.61
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Langbehn, E., Lubos, P., & Steinicke, F. (2018). Evaluation of Locomotion Techniques for Room-Scale VR: Joystick, Teleportation, and Redirected Walking. Proceedings of the Virtual Reality International Conference - Laval Virtual. https://doi.org/10.1145/3234253.3234291
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