The Connected Qualities of Design Thinking and Maker Education practices in Early Education: A narrative review
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Design Thinking (DT) and Maker Education (ME) are fairly new approaches that aim to equip students with skills for the 21st century. As DT and ME both involve a design process, these might be combined. To guide design processes that aim to combine DT and ME in early education, we review 28 formal and non-formal educational practices aimed at children 8 to 14 years old that have incorporated DT or ME over the past 10 years. We analyse their qualities in terms of their Objectives, Learning Activities, the Teacher’s Role, and Assessment Activities. From our findings, we develop an overview that showcases the connections between these qualities within the selected practices. We found that not all components were aligned well. Therefore, we outline the DT and ME Curriculum Blueprint, a tool aimed to support reflection on the alignment between these components in the development of DT and ME practices in early education.
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Design Thinking in education is an iterative, hands-on process where students gather and apply knowledge and create novel products relevant to their lives.
“Design Thinking in education is framed as an iterative, hands-on process where students not only gather and apply knowledge but also create novel”
From Fostering students’ motivation and self-efficacy in science, technology, engineering, and design through design thinking and making in project-based learning: a gender-perspective study in primary education (2025) · cites this paper as Veldhuis et al., 2021
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Cited by
Sorted by citations
Santos, P., El Aadmi, K., Calvera-Isabal, M., & Rodríguez, A. (2025) · International Journal of Technology and Design Education · doi:10.1007/s10798-025-10001-6 · Cited by 15 · see citing works
“When integrating Making into early education, several studies recommend employing Design Thinking as a methodology to structure Maker project-based learning activities (Smith et al., 2015; Lee et al., 2019; Yoon & Kang, 2021; Veldhuis et al., 2021; Xu et al., 2023).”
- Authors
- Veldhuis, A., d'Anjou, B., Bekker, T., Garefi, I., Digkoglou, P., Safouri, G., Remotti, S., Beamer Cronin, E., & Bouros, M.
- Affiliations
- Eindhoven University of Technology (NL)
- New York University Steinhardt, USA
- STIMMULI for social change, Greece
- Aristotle University of Thessaloniki (GR)
- PACO design collaborative, Italy
- Designathon Works, Netherlands
- AllGrow, Romania
- Venue
- FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education
- Publisher
- ACM
- Published
- 2021-06-02
- Pages
- 1-10
- OpenAlex
- W3197962761
- Cited by
- 24
- References
- 5
- Citations by year
- 2026: 4 · 2025: 5 · 2024: 7 · 2023: 5 · 2022: 3
- FWCI
- 0.32
- Type
- journal article
- Language
- en
- Open access
- hybrid
- doi.org
- Licence
- Locations
- FabLearn Europe / MakeEd - International Conference on Computing, Design and Making in Education (publishedVersion, cc-by)
- TU/e Research Portal (publishedVersion, cc-by)
- Funders
- European Commission
- Erasmus+ (2019-1-NL01-KA201-060353)
- Topics
- Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
- Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
- Physical Sciences › Engineering › Architecture › Engineering Education and Pedagogy
- Keywords
- design thinking, maker education, early education, design process, 21st century skills, teacher role, assessment activities, learning activities, curriculum alignment, children aged 8-14
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