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Evaluating the benefits of software product lines in game software engineering
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Perceived usefulness, perceived ease of use, and user acceptance of information technology
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Procedural content generation for games: A survey
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Metadata
- Authors
- Trasobares, J. I., Domingo, Á., Arcega, L., & Cetina, C.
- Venue
- Proceedings of the 26th ACM International Systems and Software Product Line Conference - Volume A
- Publisher
- ACM
- Published
- 2022-09-12
- Pages
- 120-130
- Cited by
- 4
- References
- 2
- Funders
- Ministerio de Ciencia e Innovación (PID2021-128695OB-I00)
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- The paper
- Trasobares, J. I., Domingo, Á., Arcega, L., & Cetina, C. (2022). Evaluating the benefits of software product lines in game software engineering. Proceedings of the 26th ACM International Systems and Software Product Line Conference - Volume A. https://doi.org/10.1145/3546932.3546998
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.