Cited by 35Interactive and Immersive DisplaysMuseums and Cultural HeritageInnovative Human-Technology Interaction

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Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites

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Duranti, Daniele, Spallazzo, Davide, Petrelli, Daniela·2024·Journal on Computing and Cultural Heritage

Abstract

Tangible and embodied interactions are areas of research within HCI and interaction design. They refer to a way in which interacting with computer systems is closer to the way we interact with the real world. Instead of using devices such as a computer or a phone, we interact using seemingly non-technological objects, by moving our bodies or by using gestures. Since the early 2000s, tangible and embodied interactions have been applied and researched also in cultural heritage and museums, in an attempt to overcome issues induced by screen-based devices that may disengage visitors from the objects, their materiality and the physicality of the visit. This article surveys tangible and embodied interactions in museums, over a period of two decades since 2000. More than 120 projects have been researched and analysed thematically to provide a categorization based on cultural communication, interaction features and museological aspects. This categorization offers a conceptualization of tangible and embodied interactions in museums and cultural heritage; it suggests a terminology to describe the design characteristics of tangible and embodied interaction interventions, therefore facilitating the orientation of future research efforts in the field.

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Metadata

Authors
Duranti, D., Spallazzo, D., & Petrelli, D.
Affiliations
  • Independent Researcher, Italy
  • Politecnico di Milano (IT)
  • Sheffield Hallam University (GB)
Venue
Journal on Computing and Cultural Heritage
Published
2024-01-13
Volume
17
Issue
1
Pages
1-32
ISSN
  • 1556-4711 (ISSN-L)
  • 1556-4673
OpenAlex
W4388210377
Cited by
35
References
60
Citations by year
2026: 18 · 2025: 12 · 2024: 5
FWCI
6.05
Type
journal article
Language
en
Open access
Locations
  • Journal on Computing and Cultural Heritage (publishedVersion)
  • Virtual Community of Pathological Anatomy (University of Castilla La Mancha) (submittedVersion, other-oa)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Social Sciences › Arts and Humanities › Museology › Museums and Cultural Heritage
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
Keywords
tangible interaction, embodied interaction, smart objects, replicas, museums, cultural heritage, museum visitor engagement, gesture-based interaction, screen-based interaction, museology, cultural communication

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