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Cited by 375

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Hierarchical face clustering on polygonal surfaces

Garland, Michael, Willmott, Andrew, Heckbert, Paul S.·2001·Proceedings of the 2001 symposium on Interactive 3D graphics

Abstract

Many graphics applications, and interactive systems in particular, rely on hierarchical surface representations to efficiently process very complex models. Considerable attention has been focused on hierarchies of surface approximations and their construction via automatic surface simplification. Such representations have proven effective for adapting the level of detail used in real time display systems. However, other applications such as raytracing, collision detection, and radiosity benefit from an alternative multiresolution framework: hierarchical partitions of the original surface geometry. We present a new method for representing a hierarchy of regions on a polygonal surface which partition that surface into a set of face clusters. These clusters, which are connected sets of faces, represent the aggregate properties of the original surface a different scales rather than providing geometric approximations of varying complexity. We also describe the combination of an effective error metric and a novel algorithm for constructing these hierarchies.

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Crossref · 10.1145/364338.364345

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Metadata

Authors
Garland, M., Willmott, A., & Heckbert, P. S.
Venue
Proceedings of the 2001 symposium on Interactive 3D graphics
Publisher
ACM
Published
2001-03
Pages
49-58
OpenAlex
W1977387474
Cited by
375
References
1
FWCI
10.15
Type
conference paper
Language
en
Open access
closed

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