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Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers

Denisova, Alena, Bromley, Steve, Mirza-Babaei, Pejman, Mekler, Elisa D.·2024·Proceedings of the ACM on Human-Computer Interaction

Abstract

Playtesting is a games user research (GUR) method used to evaluate design decisions based on feedback gathered from players with the goal to improve player experience. HCI games research has been actively working on and promoting best practices in GUR. However, these practices often require resources, knowledge and expertise, which are not readily available for indie video games developers. Thus, to better understand how GUR can support these developers, we conducted an interview study with 13 indie games professionals to learn about their practices and the challenges they face when doing playtesting. We report on the key findings from this study, including challenges with finding appropriate participants and handling the data from playtests. We provide a discussion of how existing GUR practices can be adapted and what HCI games research can do to help mitigate these challenges to make playtesting more accessible and impactful to indie video games developers.

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Metadata

Authors
Denisova, A., Bromley, S., Mirza-Babaei, P., & Mekler, E. D.
Venue
Proceedings of the ACM on Human-Computer Interaction
Published
2024-10-14
Volume
8
Issue
CHI PLAY
Pages
1-25
ISSN
2573-0142
Cited by
5
References
7
Language
en

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CoChat. (2026). Citation check: Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers. https://app.cochat.ai/papers/10.1145/3677108
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Denisova, A., Bromley, S., Mirza-Babaei, P., & Mekler, E. D. (2024). Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers. Proceedings of the ACM on Human-Computer Interaction. https://doi.org/10.1145/3677108

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