The DOI matches its Crossref record; 64 of the 64 references it cites were found in a registry or an index.
Composable controllers for physics-based character animation
Open accessAbstract
An ambitious goal in the area of physics-based computer animation is the creation of virtual actors that autonomously synthesize realistic human motions and possess a broad repertoire of lifelike motor skills. To this end, the control of dynamic, anthropomorphic figures subject to gravity and contact forces remains a difficult open problem. We propose a framework for composing controllers in order to enhance the motor abilities of such figures. A key contribution of our composition framework is an explicit model of the “pre-conditions” under which motor controllers are expected to function properly. We demonstrate controller composition with pre-conditions determined not only manually, but also automatically based on Support Vector Machine (SVM) learning theory. We evaluate our composition framework using a family of controllers capable of synthesizing basic actions such as balance, protective stepping when balance is disturbed, protective arm reactions when falling, and multiple ways of standing up after a fall. We furthermore demonstrate these basic controllers working in conjunction with more dynamic motor skills within a prototype virtual stunt-person. Our composition framework promises to enable the community of physics-based animation practitioners to easily exchange motor controllers and integrate them into dynamic characters.
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Cites
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Cited by
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Optimizing walking controllers
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Optimizing walking controllers for uncertain inputs and environments
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From motor control to team play in simulated humanoid football
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Metadata
- Authors
- Faloutsos, P., van de Panne, M., & Terzopoulos, D.
- Venue
- Proceedings of the 28th annual conference on Computer graphics and interactive techniques
- Publisher
- ACM
- Published
- 2001-08
- Pages
- 251-260
- OpenAlex
- W2163408698
- Cited by
- 331
- References
- 64
- FWCI
- 56.69
- Type
- conference paper
- Language
- en
- Open access
- green
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- Faloutsos, P., van de Panne, M., & Terzopoulos, D. (2001). Composable controllers for physics-based character animation. Proceedings of the 28th annual conference on Computer graphics and interactive techniques. https://doi.org/10.1145/383259.383287
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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