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Models of light reflection for computer synthesized pictures

Blinn, James F.·1977·Proceedings of the 4th annual conference on Computer graphics and interactive techniques

Abstract

In the production of computer generated pictures of three dimensional objects, one stage of the calculation is the determination of the intensity of a given object once its visibility has been established. This is typically done by modelling the surface as a perfect diffuser, sometimes with a specular component added for the simulation of hilights. This paper presents a more accurate function for the generation of hilights which is based on some experimental measurements of how light reflects from real surfaces. It differs from previous models in that the intensity of the hilight changes with the direction of the light source. Also the position and shape of the hilights is somewhat different from that generated by simpler models. Finally, the hilight function generates different results when simulating metallic vs. nonmetallic surfaces. Many of the effects so generated are somewhat subtle and are apparent only during movie sequences. Some representative still frames from such movies are included.

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Metadata

Authors
Blinn, J. F.
Venue
Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Publisher
ACM
Published
1977-07-20
Pages
192-198
OpenAlex
W2161446118
Cited by
975
References
0
FWCI
5.32
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: Models of light reflection for computer synthesized pictures. https://app.cochat.ai/papers/10.1145/563858.563893
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Blinn, J. F. (1977). Models of light reflection for computer synthesized pictures. Proceedings of the 4th annual conference on Computer graphics and interactive techniques. https://doi.org/10.1145/563858.563893

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Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.