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Least squares conformal maps for automatic texture atlas generation

Lévy, Bruno, Petitjean, Sylvain, Ray, Nicolas, Maillot, Jérome·2002·Proceedings of the 29th annual conference on Computer graphics and interactive techniques

Abstract

A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, and the unfolded charts are packed in texture space. Existing texture atlas methods for triangulated surfaces suffer from several limitations, requiring them to generate a large number of small charts with simple borders. The discontinuities between the charts cause artifacts, and make it difficult to paint large areas with regular patterns.In this paper, our main contribution is a new quasi-conformal parameterization method, based on a least-squares approximation of the Cauchy-Riemann equations. The so-defined objective function minimizes angle deformations, and we prove the following properties: the minimum is unique, independent of a similarity in texture space, independent of the resolution of the mesh and cannot generate triangle flips. The function is numerically well behaved and can therefore be very efficiently minimized. Our approach is robust, and can parameterize large charts with complex borders.We also introduce segmentation methods to decompose the model into charts with natural shapes, and a new packing algorithm to gather them in texture space. We demonstrate our approach applied to paint both scanned and modeled data sets.

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Metadata

Authors
Lévy, B., Petitjean, S., Ray, N., & Maillot, J.
Venue
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Publisher
ACM
Published
2002-07
Pages
362-371
OpenAlex
W2250107905
Cited by
943
References
0
FWCI
96.84
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: Least squares conformal maps for automatic texture atlas generation. https://app.cochat.ai/papers/10.1145/566570.566590
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Lévy, B., Petitjean, S., Ray, N., & Maillot, J. (2002). Least squares conformal maps for automatic texture atlas generation. Proceedings of the 29th annual conference on Computer graphics and interactive techniques. https://doi.org/10.1145/566570.566590

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