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Cited by 279

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Animating facial expressions

Open access
Platt, Stephen M., Badler, Norman I.·1981·ACM SIGGRAPH Computer Graphics

Abstract

Recognition and simulation of actions performable on rigidly-jointed actors such as human bodies have been the subject of our research for some time. One part of an ongoing effort towards a total human movement simulator is to develop a system to perform the actions of American Sign Language (ASL). However, one of the “channels” of ASL communication, the face, presents problems which are not well handled by a rigid model. An integrated system for an internal representation and simulation of the face is presented, along with a proposed image analysis model. Results from an implementation of the internal model and simulation modules are presented, as well as comments on the future of computer controlled recognition of facial actions. We conclude with a discussion on extensions of the system, covering relations between flexible masses and rigid (jointed) ones. Applications of this theory into constrained actions, such as across rigid nonmoving sheets of bone (forehead, eyes) are also discussed.

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Metadata

Authors
Platt, S. M., & Badler, N. I.
Venue
ACM SIGGRAPH Computer Graphics
Published
1981-08
Volume
15
Issue
3
Pages
245-252
ISSN
0097-8930 (ISSN-L)
OpenAlex
W3024905537
Cited by
279
References
1
FWCI
5.40
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Animating facial expressions. https://app.cochat.ai/papers/10.1145/965161.806812
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Platt, S. M., & Badler, N. I. (1981). Animating facial expressions. ACM SIGGRAPH Computer Graphics. https://doi.org/10.1145/965161.806812

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