Cited by 395Artistic and Creative ResearchArt, Technology, and CultureDesign Education and Practice

Practice-Based Research in the Creative Arts: Foundations and Futures from the Front Line

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Candy, Linda, Edmonds, Ernest·2018·Leonardo

Abstract

This article explores the subject of practice-based research, its application in the creative arts and its role in generating new forms of knowledge in the context of the PhD. Our aim is to provide more clarity about the nature of practice-based research, the approach we advocate and how it contributes to new knowledge that can be shared and scrutinized in a form that is both accessible and rich in its representation of the full scope of creative arts research. We draw on examples spanning over 35 years of experience in supervising interdisciplinary PhD research programs in the arts, design and digital media.

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  • The first-person accounts provided opportunities for the composers to articulate and clarify the reflections they captured in their composition sessions, and bring insights into their subjective viewpoints on their practice.

    “We suggest these first-person accounts provided opportunities for the composers to articulate and clarify the reflections they captured in their composition sessions, and bring insights into their subjective viewpoints on their practice [14,16,19].”

    From Reflection Across AI-based Music Composition (2024) · cites this paper as [19]

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Research works printed but not linked: 7

  1. S.A.R. Scrivener, "An Interactive Raster Graphics System and Lan- guage for Artists and Designers" (PhD Thesis, CNAA, Leicester Polytechnic, 1981).
  2. S. Tebby, "Patterns of Organisation in Constructed Art" (PhD Thesis, CNAA, Leicester Polytechnic, 1983).
  3. S. Bell, "Participatory Art and Computers: Identifying, Analysing and Composing the Characteristics of Participatory Art That Use Computer Technology" (PhD Thesis, Loughborough University, 1991).
  4. D. Burraston, "Generative Music and Cellular Automata" (PhD Thesis, Creativity and Cognition Studios, University of Technology, Sydney, Australia, 2006).
  5. A. Johnston, "Interfaces for Musical Expression Based on Simulated Physical Models" (PhD Thesis, University of Technology, Sydney, 2009).
  6. J. Seevinck, "Emergence in Interactive Art" (PhD Thesis, University of Technology, Sydney, 2011). Manuscript received 29 June 2016.
  7. Linda candy is a writer and researcher who lives and works in Australia and England. She is presently adjunct Pro- fessor in the School of Software, the University of Technology, Sydney, and a Visiting Professor at Sheffield Hallam Univer- sity. Her subject is creativity with a focus on practice-based research and methodologies for evaluating interactive digital systems. She is co-founder of the ACM SIGCHI Creativity and Cognition conference series and an editorial board mem- ber of the Journal of Art, Design and Communication in Higher Education and the International Journal of Design Creativity and Innovation. erneSt edmondS is a pioneering digital artist researcher who first used a computer in his art in 1968. Recent exhibi- tions include the one-person shows Light Logic (Site Gallery, Sheffield and Conny Dietzschold Gallery, Sydney), a Retro- spective in Beijing and Systems and Software in Shanghai. Recent group exhibitions were in Riga, Latvia; Olomouc, Czech Republic; London's GV Art gallery; Primary Codes in Rio de Janeiro and Algorithmic Signs in Venice. Edmonds is Profes- sor of Computational Art at De Montfort University, Leices- ter, U.K. He is Editor-in-Chief of Leonardo's Transactions and of Springer's Cultural Computing book series. He chairs the Board of ISEA International.

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Authors
Candy, L., & Edmonds, E.
Affiliations
University of Technology Sydney (AU)
Corresponding author
  • Candy, Linda
  • Edmonds, Ernest
Venue
Leonardo
Publisher
MIT Press
Published
2018-02
Volume
51
Issue
1
Pages
63-69
ISSN
  • 0024-094X (ISSN-L)
  • 1530-9282
OpenAlex
W2670396183
Cited by
326
References
9
Citations by year
2026: 63 · 2025: 47 · 2024: 40 · 2023: 30 · 2022: 31 · 2021: 65 · 2020: 24 · 2019: 21 · 2018: 5
FWCI
258.79
Type
journal article
Language
en
Open access
Locations
  • Leonardo (publishedVersion)
  • Project Muse (Johns Hopkins University) (submittedVersion)
  • DMU Open Research Archive (De Montfort University) (submittedVersion)
  • UTS ePRESS (University of Technology Sydney) (submittedVersion)
Topics
  • Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Artistic and Creative Research
  • Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Art, Technology, and Culture
  • Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
Keywords
practice-based research, creative arts research, doctoral supervision, interdisciplinary research, digital media research, knowledge production, research methodology

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