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Cited by 365

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

A Review of Scholarship on Assessing Experiential Learning Effectiveness

Gosen, Jerry, Washbush, John·2004·Simulation & Gaming

Abstract

This article focuses on the research and scholarship dealing with the assessment of the experiential approach in both its computer-based and human-based forms. It covers two forms of assessment. First it covers explicit attempts to assess the validity of experiential learning, and second it focuses on measuring the effectiveness of the experiential approach. The authors classify the literature on both validity and measurement into critiques and prescriptions for ideal research on one hand and empirical research studies on the other. The empirical research reviewed supports the notion that experiential learning is effective. However, the studies showing these results reflect a long-standing trend of not meeting the highest of research design and measurement standards. Thus, the authors believe any conclusion about the effectiveness of these teaching approaches must be tentative.

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Metadata

Authors
Gosen, J., & Washbush, J.
Venue
Simulation & Gaming
Published
2004-06
Volume
35
Issue
2
Pages
270-293
ISSN
  • 1046-8781 (ISSN-L)
  • 1552-826X
OpenAlex
W2071898788
Cited by
365
References
1
FWCI
19.12
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: A Review of Scholarship on Assessing Experiential Learning Effectiveness. https://app.cochat.ai/papers/10.1177/1046878104263544
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Gosen, J., & Washbush, J. (2004). A Review of Scholarship on Assessing Experiential Learning Effectiveness. Simulation & Gaming. https://doi.org/10.1177/1046878104263544

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.