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Cited by 387

The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.

Reinforcement Learning for RoboCup Soccer Keepaway

Stone, Peter, Sutton, Richard S., Kuhlmann, Gregory·2005·Adaptive Behavior

Abstract

RoboCup simulated soccer presents many challenges to reinforcement learning methods, including a large state space, hidden and uncertain state, multiple independent agents learning simultaneously, and long and variable delays in the effects of actions. We describe our application of episodic SMDP Sarsa(λ) with linear tile-coding function approximation and variable λ to learning higher-level decisions in a keepaway subtask of RoboCup soccer. In keepaway, one team, “the keepers,” tries to keep control of the ball for as long as possible despite the efforts of “the takers.” The keepers learn individually when to hold the ball and when to pass to a teammate. Our agents learned policies that significantly outperform a range of benchmark policies. We demonstrate the generality of our approach by applying it to a number of task variations including different field sizes and different numbers of players on each team.

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Metadata

Authors
Stone, P., Sutton, R. S., & Kuhlmann, G.
Venue
Adaptive Behavior
Published
2005-09
Volume
13
Issue
3
Pages
165-188
ISSN
  • 1059-7123 (ISSN-L)
  • 1741-2633
OpenAlex
W2104641222
Cited by
387
References
3
FWCI
26.11
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Reinforcement Learning for RoboCup Soccer Keepaway. https://app.cochat.ai/papers/10.1177/105971230501300301
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Stone, P., Sutton, R. S., & Kuhlmann, G. (2005). Reinforcement Learning for RoboCup Soccer Keepaway. Adaptive Behavior. https://doi.org/10.1177/105971230501300301

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