The DOI matches its Crossref record; 49 of the 50 references it cites were found in a registry or an index.
Interactivity: a concept explication
Abstract
The use of interactivity as a variable in empirical investigations has dramatically increased with the emergence of new communication channels such as the world wide web. Though many scholars have employed the concept in analyses, theoretical and operational definitions are exceedingly scattered and incoherent. Accordingly, the purpose of this project is to engender a detailed explication of interactivity that could bring some consensus to how the concept should be theoretically and operationally defined. Following Chaffee’s (1991) framework for concept explication, we generate new theoretical and operational definitions that may be central to future work in this area. In particular, we suggest that interactivity is both a media and psychological factor that varies across communication technologies, communication contexts, and people’s perceptions.
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“Third-order dependency translates as a relationship between exchanged messages, i.e. reference to earlier transmissions.This condition adds the requirement for an exchange of information, e.g.communication.”
From Do We Need Real-Time Hermeneutics? Structures of Meaning in Games (2011) · cites this paper as Kiousis (2002, 372)
In the citing paper
“Furthermore, scholars have pointed out that interactive experiences do not always have to be 'fast' or in 'real time', as seen in the example of email.”
From Do We Need Real-Time Hermeneutics? Structures of Meaning in Games (2011) · cites this paper as Kiousis (2002, 369)
In the citing paper
“Kiousis (2002, 372) gives a similar definition, but adds two elements, third-order dependency and human experience:”
From Do We Need Real-Time Hermeneutics? Structures of Meaning in Games (2011) · cites this paper as Kiousis (2002, 372)
Citations
Cites
A Mathematical Theory of Communication
Shannon, C. E. (1948) · The MIT Press eBooks · doi:10.1002/j.1538-7305.1948.tb00917.x · Cited by 50,387
Norman, D. A. (2016) · Vahlen eBooks · doi:10.15358/9783800648108 · Cited by 6,415
Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations
Hoffman, D. L., & Novak, T. P. (1996) · Journal of Marketing · doi:10.2307/1251841 · Cited by 5,740
The Virtual Community: Homesteading on the Electronic Frontier
Rheingold, H. (1994) · Cited by 5,655
Designing the user interface: Strategies for effective human-computer interaction
(1993) · Applied Ergonomics · doi:10.1016/0003-6870(93)90471-k · Cited by 5,592
Defining virtual reality: Dimensions determining telepresence
Steuer, J. (1992) · Journal of Communication · doi:10.1111/j.1460-2466.1992.tb00812.x · Cited by 5,459
At the Heart of It All: The Concept of Presence
Lombard, M., & Ditton, T. B. (2006) · Journal of Computer-Mediated Communication · doi:10.1111/j.1083-6101.1997.tb00072.x · Cited by 4,021
Hamlet on the holodeck: the future of narrative in cyberspace
(1997) · Choice Reviews Online · doi:10.5860/choice.35-1342 · Cited by 2,780
Drüke, H. (1986) · VS Verlag für Sozialwissenschaften eBooks · doi:10.1007/978-3-322-95522-7_29 · Cited by 1,279
DeRose, D. J., & LAUREL, B. K. (1993) · TDR/The Drama Review · doi:10.2307/1146303 · Cited by 1,252
Research works printed but not linked: 19
- Aldersey-Williams, H., 1996, Technology Review, 99, 34
- Chaffee, S. H., 1991, Communication Concepts 1: Explication
- Durlak, J.T, 1987, Communication Yearbook 10, 743
- Dyson, E., 1993, Computerworld, 27, 33
- Finn, T. A., International Communication Association
- Heeter, C., 1989, Media Use in the Information Age: Emerging Patterns of Adoption and Computer Use, 217
- Hutheesing, N., 1993, Forbes, 244
- Jensen, J. F., 1998, Nordicom Review, 19, 185
- Keltner, J.W, 1973, Elements of Interpersonal Communication
- Kenney, K., 2000, First Monday Journal
- McQuail, D., 1994, Mass Communication Theory
- Rafaeli, S., International Communication Association annual convention
- Rafaeli, S., 1994, ‘Project H Technical Report’
- Reeves, B., 1996, The Media Equation
- Sims, R., 1995, Instructional Technology Research Online
- Sundar, S. S., Sociology and Social Psychology section at the 21st General Assembly and Scientific Conference of the International Association for Media and Communication Research
- Turkle, S., 1984, The Second Self
- Wiener, N., 1948, Cybernetics
- Wu, G., Annual Conference of the American Academy of Advertising in Albuquerque
Cited by
Sorted by citations
Items 501–600 of 661
Toode, Ü. (2016) · Journal of Political Marketing · doi:10.1080/15377857.2016.1151111 · Cited by 2
Nassar, V., & Vieira, M. L. H. (2017) · Intercom Revista Brasileira de Ciências da Comunicação · doi:10.1590/1809-5844201717 · Cited by 1
Keith, S. M., & Thornton, L.-J. (2013) · Online Journal of Communication and Media Technologies · doi:10.29333/ojcmt/2442 · Cited by 1
Kwon, D.-H., & Cho, C.-H. (2019) · Journal of the Korean society for quality management · doi:10.7469/jksqm.2019.47.1.125 · Cited by 1
Tatuaje: ficción interactiva de una pesquisa hipermedial
Girón, A. M. T. (2019) · Literatura Mexicana · doi:10.19130/iifl.litmex.30.2.2019.1186 · Cited by 1
Political Campaign Communication in the Information Age
Merkovity, N. (2019) · Advances in human and social aspects of technology book series · doi:10.4018/978-1-7998-0377-5.ch010 · Cited by 1
Harede, B., & Ibrahim, W. F. (2019) · Journal of Association of Arab Universities for Tourism and Hospitality · doi:10.21608/jaauth.2019.92000 · Cited by 1
Measuring Readers Flow State with a High Medium Interactivity Online News Story
Kowalik, E. (2020) · e-Publications@Marquette (Marquette University) · Cited by 1
Galván, O. S. G., & Espín-Espinoza, A. (2021) · Revue Communication & professionnalisation · doi:10.14428/rcompro.vi11.53343 · Cited by 1
Communication and Social Dissonance
Trif, V. (2021) · Advances in linguistics and communication studies · doi:10.4018/978-1-7998-8247-3.ch001 · Cited by 1
Sanjaya, M., Bakti, A. F., Sigit, R. R., & Nasrullah, R. (2022) · International Journal of Environmental Sustainability and Social Science · doi:10.38142/ijesss.v3i3.248 · Cited by 1
Nielsen, T. R. (2021) · Peripeti · doi:10.7146/peri.v6i11.107687 · Cited by 1
Narrativität vs. Interaktivität. Zur Gattungsdifferenzierung von Hyperfiction und Computergames
Müller, R. (2014) · RERO DOC (Universität Bern) · Cited by 1
Romma, N., & BERTACCHINI, Y. (2010) · OpenGrey (Institut de l'Information Scientifique et Technique) · Cited by 1
Dankasa, J. (n.d.) · ProQuest Demo Repository · Cited by 1
A decade and a half of New Media & Society
Jankowski, N. W., Jones, S., & Park, D. W. (2013) · New Media & Society · doi:10.1177/1461444812474057 · Cited by 1
The U.S. newspaper industry’s relationship with online media 1980-2005
Herndon, K. L. (2010) · eSpace (Curtin University) · Cited by 1
Raymond, J. (2016) · Tuwhera (Auckland University of Technology) · Cited by 1
Entre identidades e interatividades: um estudo de caso d'O Museu do Marajó, Pará, Amazônia.
de Souza, T. G. (2015) · doi:10.11606/d.103.2015.tde-12112015-165726 · Cited by 1
Morana, S., Pfeiffer, J., & Adam, M. T. P. (2018) · Business & Information Systems Engineering · doi:10.1007/s12599-018-0563-z · Cited by 1
Torneio de robótica virtual – mutações da arquitetura pedagógica em um contexto de pandemia
Silva, S. (2022) · doi:10.14393/ufu.te.2022.5339 · Cited by 1
Emerging Media, Emotions, and Misperceptions in Health Crisis
Lee, J., Mikkilineni, S. D., & Lee, E. (2024) · Wiley eBooks · doi:10.1002/9781394184972.ch3 · Cited by 2
Interactive Media in Social Innovation
Sun, X., & Wang, L. (2011) · Lecture notes in computer science · doi:10.1007/978-3-642-21660-2_64
The advent of mobile television
Prario, B., & Colapinto, C. (2010) · Presses des Mines eBooks · doi:10.4000/books.pressesmines.676
Robinette, J. L. (2011) · UKnowledge (University of Kentucky)
Digital interaction: introduction to the first international workshop
Roda, C., & Thomas, J. J. (2003) · doi:10.5555/963600.963679
Slabbert, Y. (2012) · Unisa Institutional Repository (University of South Africa)
Interaction Comparison among Media Internet Genre
Kweon, S. H., Cho, E.-J., & Cho, A. J. (2009) · Lecture notes in computer science · doi:10.1007/978-3-642-02574-7_51
Lustria, M. L. A. (2005) · UKnowledge (University of Kentucky)
Interactivity in political representation : A conceptual discussion and some empirical insights
Karlsson, M. (2010) · KTH Publication Database DiVA (KTH Royal Institute of Technology)
EVALUATION OF NEW DISTRIBUTION CHANNELS FOR IP INTERACTIVE QOE BASED SERVICES
Aznar, J. I., Ruíz-Mas, J., Casadesus, L., Saldaña, J., Fernández-Navajas, J., & Virute, E. (2011) · International Conference on e-Business · doi:10.5220/0003519501670170
Mehubarot: A Peep without a Show
Kohn, A. (2015) · Jewish Film & New Media An International Journal · doi:10.13110/jewifilmnewmedi.3.2.0170
Elgueta-Ruiz, Á. (2015) · Animus Revista Interamericana de Comunicação Midiática · doi:10.5902/2175497713956
An Approach to the Content-to-Content Interactivity in Performing Arts over Networks
Goo, B. (2013) · Lecture notes in computer science · doi:10.1007/978-3-642-39351-8_46
Tv Interativa Baseada Na Inclusão De Informações Hipermídia Em Vídeos.
Gradvohl, A. L. S., & Iano, Y. (2015) · Zenodo (CERN European Organization for Nuclear Research) · doi:10.5281/zenodo.840401
Interacting with info-graphics in a print-based environment
Timpany, C., Vanderschantz, N., & Hallahan, B. (2012) · Australian Conference on Computer-Human Interaction (OzCHI) · doi:10.1145/2414536.2414626
Systematic evaluation of a virtual environment-based training systems
Jia, D., Bhatti, A., & Nahavandi, S. (2009)
A genre analysis of media objects on E‐learning: A survey of six online boating instruction websites
Chen, H., Moore, J. L., & Chen, W. (2009) · Proceedings of the American Society for Information Science and Technology · doi:10.1002/meet.2009.1450460334
Sense of place evoked by interactive maps
Ulrike Gretzel, B., Kyle, G. T., & Go, H. (2012) · Texas A&M University eBooks
Interactivity in massively multiplayer online games
Mehrabi, M., & Chen, V. H. H. (2010) · International Conference on Advances in Computer Entertainment Technology (ACE) · doi:10.1145/1971630.1971656
The Ludic wars : the interactive pleasures of post-9/11 military video games
Payne, M. T. (2011) · Texas ScholarWorks (Texas Digital Library)
Internet Addiction Pathology with Emphasis on Sexual Behaviors
Parast, S. M., & Iravani, M. R. (2013)
GLOBAL DYNAMICS OF INNOVATION IN SOCIAL NETWORKING
Michigan, K. I. (2013)
"Piece by Pieces": Interactive Art Contents via Web Technology
Lim, C., & Yoo, H. (2014) · International Journal of Multimedia and Ubiquitous Engineering · doi:10.14257/ijmue.2014.9.11.30
Application of Bakhtinian Concepts to ‘Interactive’ Advertising
Karimova, G. Z. (2011) · Eastern Mediterranean University Institutional Repository (Eastern Mediterranean University)
Obama, Interactivity and the Millennials: A Case Study
Zake, S. K. (2011) · OhioLink ETD Center (Ohio Library and Information Network)
Producing Interactivity : Does media convergence promote interactivity and audience participation?
Alku, A. (2012) · Työväentutkimus Vuosikirja
Case Study of my.barackobama.com: Promoting Participatory Democracy?
Baarda, R. (2012) · uO Research (University of Ottawa) · doi:10.20381/ruor-5775
Developing A Framework for Guiding Interaction Design in Distance Learning
Li, W. (2015) · VTechWorks (Virginia Tech)
Living in a Connected WorldPreprint
Dumova, T. (2012) · SSRN Electronic Journal
A Study of Female Sport Fans with Respect to Fantasy Sport Participation
Blain, B. (2014) · Brock University Digital Repository (Brock University)
A study on the impact of media of computer screen on interaction –Focusing on gender -
박화진 (2010) · Journal of Korea Design Forum · doi:10.21326/ksdt.2010..28.007
윤영민, 김경진, 문백학, & 이수만 (2010) · Journal of Public Relations · doi:10.15814/jpr.2010.14.2.115
Regarder des séries sur Internet
Wiard, V. (2015) · Emulations - Revue de sciences sociales · doi:10.14428/emulations.varia.007
Publika i medijski multitasking - podeljena panja u eri multiplatformnosti
Martinoli, A. (2013)
The intangible material of interactive art: agency, behavior and emergence* NODE: "ART MATTERS II"
Soler-Adillón, J. (2015) · Dialnet (Universidad de la Rioja)
Development of the “Hybrid Interactive Rhetorical Engagement” (H.I.R.E.) Scale
Kang, Y. (2015) · Advances in multimedia and interactive technologies book series · doi:10.4018/978-1-4666-8651-9.ch004
The Role of New Media in Contemporary Entertainment Culture
Akgun, O. (2014) · Advances in media, entertainment and the arts (AMEA) book series · doi:10.4018/978-1-4666-6190-5.ch029
Hilbert, M. (2016) · SSRN Electronic Journal · doi:10.2139/ssrn.2809953
Construção de indicadores de interatividade para aprendizagem colaborativa
Veraszto, E. V., do Amaral, S. F., de Camargo, J. T. F., de Souza, K. I., & Barreto, G. (2016) · EDUTECH REVIEW International Education Technologies Review / Revista Internacional de Tecnologías Educativas · doi:10.37467/gka-revedutech.v3.283
Revisiting Information Systems Research in Nonprofit Context
Eshraghi, A. (2015) · Advances in marketing, customer relationship management, and e-services book series · doi:10.4018/978-1-4666-8353-2.ch016
Kang, Y., & Yang, K. C. C. (2016) · Advances in human and social aspects of technology book series · doi:10.4018/978-1-4666-9899-4.ch012
Listening to the Walkable City
Willis, M. S., & Christ, M. C. (2016) · Springer eBooks · doi:10.1007/978-3-319-33464-6_22
The Study of the Interaction of Public Art with Digital Technology
Huang, S. Y., & Wang, M.-S. (2011) · Communications in computer and information science · doi:10.1007/978-3-642-22095-1_99
ADVERTISING REDEFINED BY NEW MEDIA: A CASE STUDY OF VODACOM
África, S. (2014)
A Game That Cannot Be Won: Media Framing of the Duke Lacrosse Rape Scandal
Daniel, E. S. (2010) · VTechWorks (Virginia Tech)
Dornelas, J. S., Carvalho, J. Á., & da Silveira, D. S. (2015) · Conferência da Associação Portuguesa de Sistemas de Informação (CAPSI) · doi:10.18803/capsi.v15.46-65
Boehmer, J. (2013) · International Conference WWW/Internet
Komunikácia strany Sloboda a Solidarita na sociálnych sieťach
Zagrapan, J., & Šedo, J. (2011) · Sociální studia / Social Studies · doi:10.5817/soc2011-3-111
Interactivity and personalization in product presentation on e-commerce websites
Belcher, K. N. (2005) · MOspace Institutional Repository (University of Missouri)
The Future of Online News Business: Online News Executive Level and Managerial Level' Perspective
Piyasirisilp, T., & Bunchapattanasukda, C. (2011) · Global Journal of Enterprise Information System · doi:10.18311/gjeis/2011/3160
The Voice of China: Interactive Television and Participatory Audiences in Mainland China
Yao, X. (2017) · UEA Digital Repository (University of East Anglia)
Türk, E. (2018) · Connectist Istanbul University Journal of Communication Sciences · doi:10.26650/connectist478936
Interactyvity in theatre: a feature of performance structure or an outcome of communication process?
Meilutytė, M. (2019) · Menotyra · doi:10.6001/menotyra.v26i2.4004
Interactive Cinema as ‘Technical Image’ of Dialog
Kim, M. (2018) · Institute for Humanities and Social Sciences · doi:10.15818/ihss.2018.19.2.597
An, S., & gun-ho, L. (2019) · Korean Journal of Journalism & Communication Studies · doi:10.20879/kjjcs.2019.63.5.010
Journalism’s Troubled Past and Technology’s Promising Future
Nielsen, C. (2020) · Springer eBooks · doi:10.1007/978-3-030-35221-9_2
Applying Hybrid Interactive Rhetoric Engagement (H.I.R.E.) Concept to Study Digital Game Advertising
Kang, Y. (2017) · Advances in marketing, customer relationship management, and e-services book series · doi:10.4018/978-1-5225-3114-2.ch008
Wilson, C. (2019) · NORA - Norwegian Open Research Archives
Emergent interactive features in websites: analysis of online editions of six Indian newspapers
Kumar, A., & Haneef, M. S. M. (2019) · Media Asia · doi:10.1080/01296612.2020.1764720
Two-Way Interaction Feature of Social Media Tools
Seyidov, İ. (2020) · Advances in multimedia and interactive technologies book series · doi:10.4018/978-1-7998-3201-0.ch016
سمات المحتوی الإعلامی لتطبیق "التیک توک" دراسة مقارنة بین المنصات العربیة والأجنبیة
یونس, م. ف., & الغفار, م. ع. (2020) · مجلة البحوث الإعلامیة · doi:10.21608/jsb.2020.107032
دور مواقع التواصل الاجتماعی فی دعم جود التنمیة بالمجتمع المصری "الفیسبوک نموذجا"
أحمد, ل. م. م., & مهران, س. أ. ح. (2020) · المجلة العربية لبحوث الاعلام والاتصال · doi:10.21608/jkom.2020.108649
Santo, M. T. D. M. E. R. E. (2020) · Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT) · doi:10.34626/42p6-h804
Zeler, I. (2021) · Cadernos de Comunicação · doi:10.5902/2316882x43891
Chen, S. (2020) · ERA: Education and Research Archive (University of Alberta) · doi:10.7939/r3-2ye2-zk73
Kudyba, S. P., Perry, T. L., Getter, A., & Steele, A. (2021) · Population Health Management · doi:10.1089/pop.2021.0111
" التقنيات التفاعلية بالصحفة الرئيسية للمواقع الإخبارية على شبکة الإنترنت" (دراسة تحليلية)
السمان, ه. إ. (2020) · Maǧallaẗ Kulliyyaẗ Al-Adāb - Ǧamiʿāẗ Sūhāğ /Maǧallaẗ Kulliyyaẗ Al-Adāb - Ǧamiʿāẗ Sūhāğ · doi:10.21608/bfa.2020.185551
SOBRE O FENÔMENO DA INTERATIVIDADE
Moraes, L. D. (2021) · Revista Dialectus - Revista de Filosofia · doi:10.30611/2021n23id71856
صالح, ع. (2021) · Al-Mağallah Al-ʿilm iyyaẗ Li-Buḥūṯ Al-Id̲̲āʿẗ wa Al-Tilifizyūn · doi:10.21608/ejsrt.2021.201632
An Investigation of Cognitive Implications in the Design of Computer Games
Haworth, R. (2015) · Scholarship@Western (Western University)
Beleefdheidsstrategieën op Facebookpagina’s van organisaties
Talboom, R. (2015) · Utrecht University Repository (Utrecht University)
Painter, D. L. (2011) · ProQuest LLC eBooks
Design for Senseful Experience
Kim, J. (2015) · Human-computer interaction series · doi:10.1007/978-3-319-14304-0_5
Metadata
- Authors
- Kiousis, S.
- Affiliations
- University of Florida (US)
- Corresponding author
- Kiousis, Spiro
- ORCID
- Kiousis, Spiro
- Venue
- New Media & Society
- Publisher
- SAGE Publications
- Published
- 2002-09
- Volume
- 4
- Issue
- 3
- Pages
- 355-383
- ISSN
- 1461-4448 (ISSN-L)
- 1461-7315
- OpenAlex
- W2002803426
- Cited by
- 666
- References
- 50
- Citations by year
- 2026: 12 · 2025: 22 · 2024: 33 · 2023: 27 · 2022: 29 · 2021: 37 · 2020: 32 · 2019: 41 · 2018: 32 · 2017: 34 · 2016: 29 · 2015: 40 · 2014: 24 · 2013: 35 · 2012: 36
- FWCI
- 12.30
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- New Media & Society (publishedVersion)
- Funders
- University of Oregon
- Topics
- Social Sciences › Communication › Media and Digital Communication
- Social Sciences › Communication › News Media Framing and Political Communication
- Social Sciences › Communication › Mediatization and Communication for Social Change
- Keywords
- interactivity, theoretical definition, operational definitions, communication technology, communicative situations, user perception, media influence
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review