Interaction Design and Children

Hourcade, Juan Pablo·2008·Foundations and Trends® in Human–Computer Interaction

Cited by (285)

Items 101–200 of 285

  1. Interactive Soft Toys for Infants and Toddlers - Design Recommendations for Age-appropriate Play
    Michaela Honauer, Preetha Moorthy, Eva Hornecker · 2019 · Annual Symposium on Computer-Human Interaction in Play
  2. Designing an Indoor Air Quality Monitoring App for Asthma Management in Children: User-Centered Design Approach
    Sunyoung Kim, Yunoh Park, Matthew Ackerman · 2021 · JMIR Formative Research
  3. Designing visualizations of temporal relations for children: action research meets HCI
    Tania Di Mascio, Rosella Gennari, Laura Tarantino, Pierpaolo Vittorini · 2016 · Multimedia Tools and Applications
  4. Designing to engage children in monitoring indoor air quality
    Sunyoung Kim, Muyang Li, Jennifer Senick, Gediminas Mainelis · 2020 · ACM International Conference on Interaction Design and Children (IDC)
  5. CyberFamily: A collaborative family game to increase children's cybersecurity awareness
    Farzana Quayyum, M. Jaccheri · 2024 · Entertainment Computing
  6. Toward Understanding Children's Perspectives on Using 3D Printing Technologies in their Everyday Lives
    Brenna McNally, Leyla Norooz, Alazandra Shorter, Evan Golub · 2017 · ACM International Conference on Interaction Design and Children (IDC)
  7. PrototypAR
    Seokbin Kang, Leyla Norooz, Elizabeth Bonsignore, Virginia L. Byrne, Tamara Clegg, Jon E. Froehlich · 2019 · ACM International Conference on Interaction Design and Children (IDC)
  8. Digital Games in the Early Childhood Classroom: Theoretical and Practical Considerations
    Zoi Nikiforidou · 2018 · International perspectives on early childhood education and development
  9. Deriving guidelines for designing interactive questionnaires for low-literate persons: development of a health assessment questionnaire
    Anita Cremers, Marlies Welbie, Kim Kranenborg, Harriet M. Wittink · 2015 · Universal Access in the Information Society
  10. Analysing Touchscreen Gestures: A Study Based on Individuals with Down Syndrome Centred on Design for All
    Jorge Martín‐Gutiérrez, Marta Sylvia Del Rio Guerra · 2021 · Sensors
  11. Low-tech and high-tech prototyping for eBook co-design with children
    Luca Colombo, Monica Landoni · 2013 · ACM International Conference on Interaction Design and Children (IDC)
  12. Adapting design probes to explore health management practices in pediatric type 1 diabetes
    Damyanka Tsvyatkova, Cristiano Storni · 2014 · ACM International Conference on Interaction Design and Children (IDC)
  13. Towards an engaging e-reading experience
    Luca Colombo, Monica Landoni · 2011
  14. Analyzing children's expectations from robotic companions in educational settings
    Maria Blancas, Vasiliki Vouloutsi, Samuel Fernando, Martí Sánchez-Fibla, Riccardo Zucca, Tony J. Prescott, Anna Mura, Paul F. M. J. Verschure · 2017 · IEEE-RAS International Conference on Humanoid Robots (Humanoids)
  15. Assessment of learning in child–computer interaction research: A semi-systematic literature review
    Gökçe Elif Baykal, Eva Wiman Eriksson, Olof Torgersson · 2023 · International Journal of Child-Computer Interaction
  16. The effects of stereoscopic 3D on knowledge retention within a serious gaming environment
    Mina Tawadrous, David Rojas, Bill Kapralos, Andrew Hogue, Adam Dubrowski · 2016 · Multimedia Tools and Applications
  17. Evaluating Multitouch Semiotics to Empower Prekindergarten Instruction with Interactive Surfaces
    Vicente Nacher, Juan Javier, Alejandro Catalá · 2016 · Interacting with Computers
  18. Usability testing with children: History of best practices, comparison of methods & gaps in literature
    Andria Banker, Carlye Lauff · 2022 · Proceedings of DRS
  19. ‘Lots done, more to do’: The current state of interaction design and children research and future directions
    Michail N. Giannakos, Panos Markopoulos, Juan Pablo Hourcade, Alissa N. Antle · 2022 · International Journal of Child-Computer Interaction
  20. Inclusion in Virtual Reality Technology: A Scoping Review
    Xiaofeng Yong, Gerry Chan, Ali Arya · 2024 · International Journal of Human-Computer Interaction
  21. Physical dimensions of children's touchscreen interactions: Lessons from five years of study on the MTAGIC project
    Lisa Anthony · 2019 · International Journal of Human-Computer Studies
  22. Child-Centered Evaluation: Broadening the Child/Designer Dyad
    Sofia Pardo, Steve Howard, Frank Vetere · 2008 · Advances in Human-Computer Interaction
  23. InfoMe: A Field-Design Methodology for Research on Ethnic Minority Youth as Information Mediaries
    Karen Fisher, Ann Peterson Bishop, Philip Fawcett, Lassana Magassa · 2014 · Library and information science
  24. What they can and cannot: A meta-analysis of research on touch and multi-touch gestures by two to seven-year-olds
    Uthpala Samarakoon, Hakim Usoof, Thilina Halloluwa · 2019 · International Journal of Child-Computer Interaction
  25. The Usability of Digital Ink Technologies for Children and Teenagers
    Janet C. Read · 2007 · Springer eBooks
  26. An extension of UTAUT model to understand elementary school students’ behavioral intention to use an online homework platform
    Shiya Chen, Lu Huang, Rustam Shadiev, Peiying Hu · 2024 · Education and Information Technologies
  27. A Learning Engagement Model of Educational Games Based on Virtual Reality
    Nan Gao, Tao Xie, Geping Liu · 2018 · International Joint Conference on Information, Media and Engineering (IJCIME)
  28. Design and Development of an Android App (HanDex) to Enhance Hand Dexterity in Children With Poor Handwriting
    Smitha John, V. G. Renumol · 2022 · IEEE Access
  29. What if it Switched on the Sun? Exploring Creativity in a Brainstorming Session with Children Through a Vygotskyan Perspective
    Marianne Kinnula, Tonja Molin‐Juustila, Iván Sanchéz Milara, Marta Cortés, Jukka P. Riekki · 2017 · Computer Supported Cooperative Work (CSCW)
  30. Optical-Flow-Driven Gadgets for Gaming User Interface
    Zoran Živković · 2004 · Lecture notes in computer science
  31. The effect of nonhuman’s external regulation on young children’s creative thinking and thinking aloud verbalization during learning mathematical tasks
    Adel M. Agina · 2012 · Computers in Human Behavior
  32. Effects of a school reform on longitudinal stability of students’ preferences with regard to education
    Karen D. Könings, Saskia Brand‐Gruwel, Jan Elen · 2011 · British Journal of Educational Psychology
  33. Evaluating the Usability of a Tangible-Mediated Robot for Kindergarten Children Instruction
    Vicente Nacher, Fernando García-Sanjuán, Juan Javier · 2016 · IEEE International Conference on Advanced Learning Technologies (ICALT)
  34. Developing smart edutainment for preschoolers: a multidisciplinary approach
    Adriana-Mihaela Guran, Grigoreta-Sofia Cojocar, Laura Silvia Dioşan · 2020
  35. Activity-based interaction
    Matthew N. Bonner, Lan Wang, Elizabeth D. Mynatt · 2012 · CHI Conference on Human Factors in Computing Systems
  36. The Key Service Feature of M-Government Based on Interactive User Experiences
    Ikhlas Fuad Zamzami · 2019 · IEEE Access
  37. Evaluating Children's User Experience (UX) Towards Mobile Application
    Khairunnisa Mispa, Evi Indriasari Mansor, Azrina Kamaruddin · 2019 · International HCI and UX Conference in Indonesia (CHIuXiD)
  38. Once upon an AI: Six scaffolds for child-AI interaction design, inspired by Disney
    Nomisha Chandran Kurian · 2025 · International Journal of Child-Computer Interaction
  39. VirtualTable
    Alessandro Dal Corso, M. Olsen, Kasper Hornbak Steenstrup, Jakob Wilm, Sebastian Hoppe Nesgaard Jensen, Rasmus R. Paulsen, Eyþór Rúnar Eiríksson, J. Nielsen, Jeppe Revall Frisvad, G. Einarsson et al. · 2015 · SIGGRAPH Asia Posters
  40. Children helping to co-construct a digital tool that is designed to increase children’s participation in child welfare investigations in Sweden
    Helena Blomberg, Gunnel Östlund, Philip Rautell Lindstedt, Baran Çürüklü · 2021 · Qualitative Social Work
  41. Investigating Children Preferences of a User Interface Design
    Jamaliah Taslim, Wan Adilah Wan Adnan, Noor Azyanti Abu Bakar · 2009 · Lecture notes in computer science
  42. Playing with blocks or with the computer? Solving complex visual-spatial reasoning tasks: Comparing children’s performance on tangible and virtual puzzles
    Janneke Verhaegh, Wilma C. M. Resing, Aljosja Jacobs, Willem Fontijn · 2009 · Educational and Child Psychology
  43. Serious Games Accessibility Design Model for Low-Vision Children
    Nurul Izzah Othman, Hazura Binti Mohamed, Nor Azan Mat Zin · 2023 · Advances in Human-Computer Interaction
  44. Exploring Blind and Low-Vision Youth’s Digital Access Needs in School: Toward Accessible Instructional Technologies
    Shaheen, Natalie L. · 2024 · ACM Transactions on Accessible Computing
  45. Exploring AI in Education: Child-Computer Interaction in the Global South
    Riti Verma, Ingmar G. Weber, Vikram Kamath Cannanure · 2025 · ACM Journal on Computing and Sustainable Societies
  46. Child-home interaction: Design and usability evaluation of a game-based end-user development for children
    Zahra Kakavand, Ali Asghar Nazari Shirehjini, Majid Ghosian Moghaddam, Shervin Shirmohammadi · 2023 · International Journal of Child-Computer Interaction
  47. Exploring the Impact of Learning Technologies in Teaching Interaction Design: A Case Study at First Technical University, Nigeria
    Damola Olugbade · 2023
  48. What's Missing
    Laura Benton, Asimina Vasalou, Wolmet Barendregt, Leona Bunting, Andrea Révész · 2019 · CHI Conference on Human Factors in Computing Systems
  49. Arquitetura inclusiva: experiência de projeto colaborativo
    Andréa Quadrado Mussi, Luísa Batista de Oliveira Silva, Elvira Maria Vieira Lantelme, Sara Rossato de Cesaro, Luísa Fernanda Nercolino Deon, Daiara Iasmin Rodrigues, Thaísa Leal da Silva · 2020 · Ambiente Construído
  50. ZooDesign: Methods for Understanding and Facilitating Children’s Education at Zoos
    Ilyena Hirskyj-Douglas, Stuart Iain Gray, Roosa Piitulainen · 2021 · ACM International Conference on Interaction Design and Children (IDC)
  51. Inclusive Design and Anthropological Methods to Create Technological Support for Societal Inclusion
    Anita Cremers, Yvonne J. F. M. Jansen, Mark A. Neerincx, Dylan G. M. Schouten, Alex Kayal · 2014 · Lecture notes in computer science
  52. How revealing are eye-movements for understanding web engagement in young children
    Stacey Birkett, Adam J. Galpin, Simon Cassidy, Lynne P. Marrow, Sarah Norgate · 2011 · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
  53. Designing a Musical Playground in the Kindergarten
    Cristina Core, Andrea Conci, Antonella De Angeli, Raul Masu, Fabio Morreale · 2017 · Electronic workshops in computing
  54. Identifying Patterns in IDC Research: Technologies for Improving Children's Well-being Connected to Overweight Issues
    Høiseth, Marikken, Van Mechelen, Maarten · 2017 · Proceedings of the 2017 Conference on Interaction Design and Children
  55. On the correlation between children's performances on electronic board tasks and nonverbal intelligence test measures
    Verhaegh, Janneke, Fontijn, Willem F.J., Resing, Wilma C.M. · 2013 · Computers & Education
  56. Children's perspectives on pain-logging: Insights from a Co-Design Approach
    Linda Price, Irum Rauf, Daniel Gooch, Dmitri Katz, Oliver Pearce, Blaine A. Price · 2024 · Designing Interactive Systems Conference
  57. Designing the virtual CAT: A digital tool for algorithmic thinking assessment in compulsory education
    Giorgia Adorni, Alberto Piatti · 2024 · Int. J. Child Comput. Interact.
  58. Time-Me
    Azmina Karimi, Beth Liang, Andrew Nip, Saba Nowroozi, Celeste Pang · 2012 · ACM International Conference on Interaction Design and Children (IDC)
  59. The Case for Mobile Devices as Assistive Learning Technologies
    Lorna McKnight · 2014 · International Journal of Mobile Human Computer Interaction
  60. Evaluating Simultaneous Visual Instructions with Kindergarten Children on Touchscreen Devices
    Vicente Nacher, Fernando García-Sanjuán, Juan Javier · 2019 · International Journal of Human-Computer Interaction
  61. Towards a constructively aligned approach to teaching interaction design & children
    Eva Wiman Eriksson, Olof Torgersson · 2014 · ACM International Conference on Interaction Design and Children (IDC)
  62. The DEVICE project
    Chiara Ferrarini, Eva Wiman Eriksson, Roberto Montanari, Ruth E. Sims · 2013 · ACM International Conference on Interaction Design and Children (IDC)
  63. Design and Redesign of the IACTA App, an Interactive Communication Tool Intended to Facilitate Young Children's Participation in Healthcare Situations
    Anna Stålberg · 2021 · Journal of Pediatric Nursing
  64. Towards a taxonomy of factors implicated in children-elderly interaction when using entertainment technology
    Ana Isabel Grimaldo Martínez, Alberto L. Morán, Eduardo H. Calvillo Gámez · 2012 · Mexican Conference on Human-Computer Interaction (MexIHC)
  65. Designing for children
    Tania Di Mascio, Laura Tarantino · 2015 · Biannual Conference of the Italian SIGCHI Chapter (CHItaly)
  66. Arab preschoolers, interactive media and early literacy development
    Laila Shoukry, Christian Sturm, Galal H. Galal‐Edeen · 2012 · International Conference on E-Learning and E-Technologies in Education
  67. Floffy: Designing an Outdoor Robot for Children
    Omar Mubin, Luke Vink, Pieter Oosterwijk, Abdullah Al Mahmud, Suleman Shahid · 2013 · Lecture notes in computer science
  68. Interactive Technologies and Autism, Second Edition
    Julie A. Kientz, Gillian R. Hayes, Matthew S. Goodwin, Mirko Gelsomini, Gregory D. Abowd · 2020 · Synthesis lectures on assistive, rehabilitative, and health-preserving technologies
  69. Play Platforms for Children’s Creativity
    Cristina Sylla, Clara Pereira Coutinho, Pedro Branco · 2015 · Springer series on cultural computing
  70. A Tale of Two Puppets, Two Avatars and Two Countries
    Yoram I. Chisik, Monchu Chen, M. Clara Corriea Martins · 2013 · Lecture notes in computer science
  71. Interactive visual music education software for children
    Yin Ling · 2016 · International Academic Mindtrek Conference (Mindtrek)
  72. Dental health education game based-on IRVO model in augmented reality technology
    Gita Indah Hapsari, Giva Andriana Mutiara, Roy Chaidir · 2022 · JURNAL INFOTEL
  73. Seesaw: An Interactive Display to Facilitate Social Interaction
    Chulin Yang, Stephen Jia Wang · 2015 · Procedia Technology
  74. Biting, Whirling, Crawling - Children’s Embodied Interaction with Walk-through Displays
    Satu Jumisko Pyykko, Mandy Weitzel, Ismo Rakkolainen · 2009 · Lecture notes in computer science
  75. Solar scramble
    Ashley Rose Kelly, James R. Wallace, Katie Cerar, Neil Randall, Phillip McClelland, Amanda Mindy Seto · 2010 · ACM International Conference on Design of Communication (SIGDOC)
  76. Scaffolded Participatory and Collaborative Learning: Enhancing Children Reading with E-book Readers
    Kuo‐Hung Tseng, Chen‐Chung Liu, Baw‐Jhiune Liu · 2012 · IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education (WMUTE)
  77. Revisiting PointAssist and studying effects of control-display gain on pointing performance by four-year-olds
    David Ahlström, Martin Hitz · 2013 · ACM International Conference on Interaction Design and Children (IDC)
  78. Design of the SEAI Self-Regulation Assessment for Young Children and Ethical Considerations of Psychological Testing
    Jesús de la Fuente, Antonia Lozano Díaz · 2010 · IGI Global eBooks
  79. Usability Testing and Feedback Collection in a School Context: Case Poetry Machine
    Anna Kantosalo, Sirpa Riihiaho · 2019 · Ergonomics in Design The Quarterly of Human Factors Applications
  80. Healing by Design
    Rawa Ali AbuLawi, Stuart Walker, Christopher Boyko · 2019 · Smart innovation, systems and technologies
  81. Exploring visual prompts for communicating directional awareness to kindergarten children
    Vicente Nacher, Sandra Jurdi, Juan Javier, Fernando García-Sanjuán · 2019 · International Journal of Human-Computer Studies
  82. "My Mobile Health, My Mobile Life"
    Tamara Peyton, Erika Shehan Poole · 2013 · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
  83. Using artefacts to investigate children's information seeking experiences
    Emma Nicol · 2014 · Information Interaction in Context Symposium (IIiX)
  84. Children use second-and third-dimensional digital library interfaces
    Ko-Chiu Wu, Hung-Chun Chen · 2016 · Library Hi Tech
  85. Storytelling with Technology-Enhanced Artefacts: A Literature Review of Toolkits for Children
    Rosella Gennari, Muhammad Bilal Khan, Alessandra Melonio · 2024 · Lecture notes in networks and systems
  86. CoMo.education: Collective and embodied storytelling in kindergarten using a gesture-sound interactive system
    Marion Voillot, Benjamin Matuszewski, Joël Chevrier, Frederic P. Bevilacqua · 2024 · International Conference on Movement and Computing (MOCO)
  87. COLP: Scaffolding Children’s Online Long-Term Collaborative Learning
    Siyu Zha, Yuanrong Tang, Jiangtao Gong, Yingqing Xu · 2025 · International Journal of Human-Computer Interaction
  88. A Game-Based Approach to Teaching Social Problem-Solving Skills
    Rebecca Pei-Hui Ang, Jean Lee Tan, Dion Hoe‐Lian Goh, Vivien Swee Leng Huan, Yoon Phaik Ooi, Jillian Sok Teng Boon, Daniel S S Fung · 2016 · Advances in game-based learning book series
  89. Gaze Awareness in Agent-Based Early-Childhood Learning Application
    Deepak Akkil, Prasenjit Dey, Deepshika Salian, Nitendra Rajput · 2017 · Lecture notes in computer science
  90. On the importance of backstage activities for engaging children in a FabLab
    Katrien Dreessen, Selina Schepers · 2018 · FabLearn Europe Conference on Creativity and Making in Education (FabLearn Europe)
  91. Touch, See and Talk: Tangibles for Engaging Learners into Graph Algorithmic Thinking
    Andrea Bonani, Andreas Bollin, Rosella Gennari · 2021 · Lecture notes in computer science
  92. Using Web-Based Instruction to Teach Music Theory in the Piano Studio: Defining, Designing, and Implementing an Integrative Approach
    Robert D. Carney · 2010
  93. Empirical Research on Developing an Educational Augmented Reality Authoring Tool
    Ayoub Gharbi · 2021
  94. A case study on designing interfaces for multiple users in developing regions
    Kurtis Heimerl, Janani Vasudev, Kelly G. Buchanan, Tapan S. Parikh, Eric A. Brewer · 2010 · ACM Symposium on Computing for Development (ACM DEV)
  95. How curiosity and uncertainty shape children’s information seeking behaviors
    Ko-Chiu Wu, Hung-Chun Chen · 2016 · Library Hi Tech
  96. Applying UCD for Designing Learning Experiences for Romanian Preschoolers. A Case Study
    Adriana-Mihaela Guran, Grigoreta-Sofia Cojocar, Moldovan Anamaria · 2019 · Lecture notes in computer science
  97. Nurturing the Transformative Agency and Activism of Children Through Digital Technology
    Netta Iivari, Marianne Kinnula · 2024 · Springer eBooks
  98. How Far Is Up?
    Betty Sargeant, Florian Mueller · 2018 · CHI Conference on Human Factors in Computing Systems
  99. iBUAT: Paper Prototyping of Interactive Game Design Authoring Tool for Children
    Laili Farhana Md Ibharim, Maizatul Hayati Mohamad Yatim · 2014 · Lecture notes in computer science
  100. Enhancing the research infrastructure for child-computer interaction
    Janet C. Read, Juan Pablo Hourcade · 2013 · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)