The DOI matches its Crossref record; 46 of the 46 references it cites were found in a registry or an index.
Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognition
Open accessAbstract
Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint dependencies and short-term trajectory but fails to directly model the distant joints relations and long-range temporal information that are vital to distinguishing various actions. To solve this problem, we present a multi-scale spatial graph convolution (MS-GC) module and a multi-scale temporal graph convolution (MT-GC) module to enrich the receptive field of the model in spatial and temporal dimensions. Concretely, the MS-GC and MT-GC modules decompose the corresponding local graph convolution into a set of sub-graph convolution, forming a hierarchical residual architecture. Without introducing additional parameters, the features will be processed with a series of sub-graph convolutions, and each node could complete multiple spatial and temporal aggregations with its neighborhoods. The final equivalent receptive field is accordingly enlarged, which is capable of capturing both short- and long-range dependencies in spatial and temporal domains. By coupling these two modules as a basic block, we further propose a multi-scale spatial temporal graph convolutional network (MST-GCN), which stacks multiple blocks to learn effective motion representations for action recognition. The proposed MST-GCN achieves remarkable performance on three challenging benchmark datasets, NTU RGB+D, NTU-120 RGB+D and Kinetics-Skeleton, for skeleton-based action recognition.
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Cites
Learning Spatiotemporal Features with 3D Convolutional Networks
Tran, D., Bourdev, L., Fergus, R., Torresani, L., & Paluri, M. (2015) · 2015 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2015.510 · Cited by 9,593
Realtime Multi-person 2D Pose Estimation Using Part Affinity Fields
Cao, Z., Simon, T., Wei, S.-E., & Sheikh, Y. (2017) · 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2017.143 · Cited by 7,539 · cited 1×
“The skeleton information is not provided by the original dataset but estimated by publicly available Open-Pose (Cao et al. 2017) toolbox.”
MethodTwo-Stream Convolutional Networks for Action Recognition in Videos
Simonyan, K., & Zisserman, A. (2014) · arXiv · doi:10.48550/arxiv.1406.2199 · Cited by 6,756
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
Yan, S., Xiong, Y., & Lin, D. (2018) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v32i1.12328 · Cited by 5,410 · cited 10×
“ST-GCN (Yan, Xiong, and Lin 2018) 31.6 53.7 AS-GCN (Li et al. 2019a) 34.8 56.3 2s AGCN (Shi et al. 2019c) 36.1 58.7 4s DGNN (Shi et al. 2019a) 36.9 56.9 2s NAS-GCN (Peng et al. 2020) 37.1 60.1 2s MS-G3D (Liu et al. 2020) 38.0 60.9 Js”
MethodInfluentialAdvances In Deep Learning On Graphs (Gsp'18 Workshop)
Defferrard, M. (2016) · Figshare · doi:10.5281/zenodo.1286817 · Cited by 4,613
Temporal Segment Networks: Towards Good Practices for Deep Action Recognition
Wang, L., Xiong, Y., Wang, Z., Qiao, Y., Lin, D., Tang, X., & Van Gool, L. (2016) · Lecture Notes in Computer Science · doi:10.1007/978-3-319-46484-8_2 · Cited by 3,958
NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis
Shahroudy, A., Liu, J., Ng, T.-T., & Wang, G. (2016) · 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2016.115 · Cited by 3,148
The Kinetics Human Action Video Dataset
Kay, W., Carreira, J., Simonyan, K., Zhang, B., Hillier, C., Vijayanarasimhan, S., Viola, F., Green, T., Back, T., Natsev, P., et al. (2017) · arXiv (Cornell University) · doi:10.48550/arxiv.1705.06950 · Cited by 2,593
Accurate, Large Minibatch SGD: Training ImageNet in 1 Hour
Goyal, P., Dollár, P., Girshick, R., Noordhuis, P., Wesolowski, L., Kyrola, A., Tulloch, A., Jia, Y., & He, K. (2017) · arXiv · doi:10.48550/arxiv.1706.02677 · Cited by 2,294
A survey on vision-based human action recognition
Poppe, R. (2010) · Image and Vision Computing · doi:10.1016/j.imavis.2009.11.014 · Cited by 2,242
Cited by
Constructing Stronger and Faster Baselines for Skeleton-Based Action Recognition
Song, Y.-F., Zhang, Z., Shan, C., & Wang, L. (2023) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2022.3157033 · Cited by 528
Guo, T., Liu, H., Chen, Z., Liu, M., Wang, T., & Ding, R. (2022) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v36i1.19957 · Cited by 202
“In recent years, with the introduction of graph convolutional networks, a variety of GCN-based methods (Shi et al. 2019; Si et al. 2019; Chen et al. 2021) have emerged on the basis of ST-GCN (Yan, Xiong, and Lin 2018) to better model the spatio-temporal structure relationship.”
MethodSelf-citation
Metadata
- Authors
- Chen, Z., Li, S., Yang, B., Li, Q., & Liu, H.
- Venue
- Proceedings of the AAAI Conference on Artificial Intelligence
- Published
- 2021-05-18
- Volume
- 35
- Issue
- 2
- Pages
- 1113-1122
- ISSN
- 2159-5399 (ISSN-L)
- 2374-3468
- OpenAlex
- W3174836262
- Cited by
- 339
- References
- 46
- FWCI
- 18.80
- Type
- conference paper
- Language
- en
- Open access
- diamond
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