Homo Ludens Revisited
DOI 10.2307/2929664
Cited by (138)
Items 101–138 of 138
- “There’s Nothing Written about It”Alison Harvey · 2025 · Punctum Books
- Down on LuckMichael Anthony DeAnda · 2025 · Punctum Books
- “Publish in English or It’s Game Over”Samuel Poirier-Poulin · 2025 · Punctum Books
- Unveiling the PathOuti Kaarina Laiti · 2025 · Punctum Books
- Turns in Game StudiesVictoria L. Braegger · 2025 · Punctum Books
- The Influence of Aesthetics and Semiotics on Game Research in JapanDouglas Schules · 2025 · Punctum Books
- Reflecting on the Evolution of Intersectional Game StudiesSarah Christina Ganzon · 2025 · Punctum Books
- Is It All Just Cultural Studies?Adrienne Shaw · 2025 · Punctum Books
- Confessions of a Game Studies InsiderChristopher A. Paul · 2025 · Punctum Books
- Navigating Public History and Game PreservationRacquel M. Gonzales · 2025 · Punctum Books
- Definitions, Boundaries, and Issues WeekAlisha Karabinus · 2025 · Punctum Books
- Queering the Game Studies CanonBonnie Ruberg · 2025 · Punctum Books
- The Separation of Analog and Digital Game StudiesEvan Torner · 2025 · Analog Game Studies
- Anthropology, Play Studies, and the Entanglements of Game StudiesLaya Liebeseller, Josh Rivers · 2025 · Punctum Books
- Of Parents and Siblings, Disciplines and Debates:Tobias Unterhuber · 2025 · Punctum Books
- Video or Digital?Jasper van Vught, Joris Veerbeek · 2025 · Punctum Books
- Ludic DissertationsJustin Wigard · 2025 · Punctum Books
- Contributor Biographies2025 · Punctum Books
- My Mother Was a Jump Rope RhymeCarly A. Kocurek · 2025 · Punctum Books
- Frontmatter2025 · Punctum Books
- Why Are You Being an Ass on the Internet?Jennifer deWinter, Gillian Smith · 2025 · Punctum Books
- A Story or a Machine?Jaroslav Švelch · 2025 · Punctum Books
- What Video Games Have Taught UsKirk Matthew Lundblade · 2025 · Punctum Books
- Navigating a Complex SpaceBetsy Brey · 2025 · Punctum Books
- Redirecting LudificationDennis Jansen · 2025 · Punctum Books
- Archiving Play, Archiving HistoriesLee W. Hibbard · 2025 · Punctum Books
- Re-Historicizing Game Studies with C.L.R. JamesCameron Kunzelman, Michael Lutz · 2025 · Punctum Books
- Ken S. McAllisterJudd Ethan Ruggill · 2025 · Punctum Books
- The Past, Present, and Future of Game StudiesBianca Batti · 2025 · Punctum Books
- IntroductionAlisha Karabinus, Carly A. Kocurek, Cody Mejeur, Emma Vossen · 2025 · Punctum Books
- ‘Why is generation Z crazy about leisure?’ Understanding leisure motivations among South Korean generation Z: a Q methodology studyKyung Eun Lee, Hae Youn Min, Jinmoo Heo · 2025 · Leisure Studies
- Метавселенные и социальный конструктивизмНиколай Пономарев · 2025
- Le Ludique et l'absurde dans la littérature du XXè siècle : Raymond Devos et Raymond QueneauLudovic Bencze-Rovez · 2011
- Jeux et théâtre dans l'œuvre dramatique de ShakespeareLouise Fang · 2019
- António Cabral’s Play and (Folk) Games Theory: From the Douro Valley to Global DialoguePaulo Antunes · 2026 · Human Arenas
- NetGauge Games Platform: Connecting People and Place while Crowdsourcing Broadband MeasurementsJared Duval, Cole Pendergraft, Taylen Johnson, Olivia Vester, Chaithanya Heblikar, Hunter M Beach, Shelby Hagemann, Md. Nazmul Hossain, Varna Gobbur, Alison Graham et al. · 2026 · ACM Transactions on Computer-Human Interaction
- 1IntroductionKieron Brown, Jan-Noël Thon · 2026 · De Gruyter eBooks
- Introduction to Part I: Players and PlayTarjei Mandt Larsen · 2012 · Philosophy of engineering and technology