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Differences in Eye-Hand Motor Coordination of Video-Game Users and Non-Users
Abstract
The recent proliferation of electronic video games has caused an outcry from those who question the merits of the games, while others maintain the games improve eye-hand coordination. At present, no empirical data are available to indicate whether there are differences in eye-hand coordination between video game users and non-users. Comparing 31 video game users and 31 non-users showed users have significantly better eye-hand motor coordination on a pursuit rotor. However, no relationship was found between an individual's eye-hand motor coordination and the amount of time spent weekly playing video games or the length of experience with video games.
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Cited by
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Powers, K. L., Brooks, P. J., Aldrich, N. J., Palladino, M. A., & Alfieri, L. (2013) · Psychonomic Bulletin & Review · doi:10.3758/s13423-013-0418-z · Cited by 348
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Metadata
- Authors
- Griffith, J. L., Voloschin, P., Gibb, G. D., & Bailey, J. R.
- Venue
- Perceptual and Motor Skills
- Publisher
- SAGE Publications
- Published
- 1983-08
- Volume
- 57
- Issue
- 1
- Pages
- 155-158
- ISSN
- 0031-5125 (ISSN-L)
- 1558-688X
- OpenAlex
- W2121905694
- Cited by
- 172
- References
- 0
- FWCI
- 0.26
- Type
- journal article
- Language
- en
- Open access
- closed
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- Griffith, J. L., Voloschin, P., Gibb, G. D., & Bailey, J. R. (1983). Differences in Eye-Hand Motor Coordination of Video-Game Users and Non-Users. Perceptual and Motor Skills. https://doi.org/10.2466/pms.1983.57.1.155
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.