Development of Interactive Multimedia Learning Materials for Improving Critical Thinking Skills
Abstract
Learning materials offer students and teachers valuable assistance in physics lessons. This article was aimed at developing and evaluating interactive multimedia learning materials that are equipped with games in Linear Motion and Newton's Laws for improving critical thinking skills. The evaluation consists of an expert review, based on grades from four experts, practicality testing by 30 students, and effectiveness testing concerning students' critical thinking skills after they have used interactive multimedia learning materials. Thus, the research result shows that interactive multimedia learning materials are valid, practical, and effective. Based on this result, it appears that interactive multimedia learning materials can enhance students' critical thinking skills.
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AR systems not only provide foundational knowledge to students but also offer flexibility and innovation, actively enhancing students' motivation to learn.
“Furthermore, numerous studies have proposed AR learning activities, demonstrating that AR systems not only provide foundational knowledge to students but also offer flexibility and innovation, actively enhancing students' motivation to learn (Djamas et al., 2018).”
From Augmented Reality and Student Motivation: A Systematic Review (2013-2024) (2025) · cites this paper as Djamas et al., 2018
Cited by
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Augmented Reality and Student Motivation: A Systematic Review (2013-2024)
Zuo, R., Wenling, L., & Xuemei, Z. (2025) · Journal of Computers for Science and Mathematics Learning · doi:10.70232/jcsml.v2i1.23 · Cited by 13 · see citing works
- Authors
- Djamas, D., Tinedi, V., & Yohandri
- Affiliations
- Universitas Negeri Padang (ID)
- Universitas Negeri Padang, Padang, Indonesia
- Venue
- International Journal of Information and Communication Technology Education
- Publisher
- IGI Global Scientific Publishing
- Published
- 2018-10
- Volume
- 14
- Issue
- 4
- Pages
- 66-84
- ISSN
- 1550-1337 (ISSN-L)
- 1550-1876
- OpenAlex
- W2888473446
- Cited by
- 98
- References
- 0
- Citations by year
- 2026: 7 · 2025: 9 · 2024: 16 · 2023: 21 · 2022: 16 · 2021: 14 · 2020: 9 · 2019: 5 · 2018: 1
- FWCI
- 21.88
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- International Journal of Information and Communication Technology Education (publishedVersion)
- Topics
- Social Sciences › Education › Educational Methods and Outcomes
- Physical Sciences › Computer Science › Information Systems › Multimedia Learning Systems
- Social Sciences › Education › STEM Education
- Keywords
- critical thinking skills, physics education, game-based learning, translational motion, Newton's laws of motion, instructional materials development, validity and practicality evaluation
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