The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.
Using virtual reality in medical education to teach empathy
Open accessAbstract
Objective: The project adopted technology that teaches medical and other health professions students to be empathic with older adults, through virtual reality (VR) software that allows them to simulate being a patient with age-related diseases, and to familiarize medical students with information resources related to the health of older adults.Methods: The project uses an application that creates immersive VR experiences for training of the workforce for aging services. Users experience age-related conditions such as macular degeneration and high-frequency hearing loss from the patient’s perspective. Librarians and faculty partner to integrate the experience into the curriculum, and students go to the library at their convenience to do the VR assignment.Results: The project successfully introduced an innovative new teaching modality to the medical, physician assistant, physical therapy, and nursing curricula. Results show that VR enhanced students’ understanding of age-related health problems and increased their empathy for older adults with vision and hearing loss or Alzheimer’s disease.Conclusion: VR immersion training is an effective teaching method to help medical and health professions students develop empathy and is a budding area for library partnerships. As the technology becomes more affordable and accessible, it is important to develop best practices for using VR in the library.This article was selected by the Virtual Projects Advisory Committee of technology experts after an annual call for projects in MLA-FOCUS and announcements to encourage submissions from all types of libraries.
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Cites
Teaching Empathy to Medical Students: An Updated, Systematic Review
Batt-Rawden, S. A., Chisolm, M. S., Anton, B., & Flickinger, T. E. (2013) · Academic Medicine · doi:10.1097/acm.0b013e318299f3e3 · Cited by 610
Cited by
Hamilton, D., McKechnie, J., Edgerton, E., & Wilson, C. (2021) · Journal of Computers in Education · doi:10.1007/s40692-020-00169-2 · Cited by 1,081
Virtual Reality in Medical Students’ Education: Scoping Review
Jiang, H., Vimalesvaran, S., Wang, J. K., Lim, K. B., Mogali, S. R., & Car, L. T. (2022) · JMIR Medical Education · doi:10.2196/34860 · Cited by 259
Ahuja, A. S., Polascik, B. W., Doddapaneni, D., Byrnes, E. S., & Sridhar, J. (2023) · Integrative Medicine Research · doi:10.1016/j.imr.2022.100917 · Cited by 256
Proof of Concept: Using ChatGPT to Teach Emergency Physicians How to Break Bad News
Webb, J. J. (2023) · Cureus · doi:10.7759/cureus.38755 · Cited by 80
Liu, J. Y. W., Yin, Y.-H., Kor, P. P. K., Cheung, D. S. K., Zhao, I. Y., Wang, S., Su, J. J., Christensen, M., Tyrovolas, S., & Leung, A. Y. M. (2023) · Journal of Medical Internet Research · doi:10.2196/39989 · Cited by 75
Metadata
- Authors
- Dyer, E., Swartzlander, B. J., & Gugliucci, M. R.
- Venue
- Journal of the Medical Library Association
- Published
- 2018-10-04
- Volume
- 106
- Issue
- 4
- Pages
- 498-500
- ISSN
- 1536-5050 (ISSN-L)
- 1558-9439
- OpenAlex
- W2895722044
- Cited by
- 322
- References
- 1
- FWCI
- 14.57
- Type
- journal article
- Language
- en
- Open access
- diamond
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- Dyer, E., Swartzlander, B. J., & Gugliucci, M. R. (2018). Using virtual reality in medical education to teach empathy. Journal of the Medical Library Association. https://doi.org/10.5195/jmla.2018.518
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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