van Hasselt, Hado
Lucas
8 papers on CoChat
Most cited papers
- Verified
Dueling Network Architectures for Deep Reinforcement Learning
Wang, Z., Schaul, T., Hessel, M., van Hasselt, H., Lanctot, M., & de Freitas, N. (2015) · arXiv
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 3,300
- Verified
Deep Reinforcement Learning in Large Discrete Action Spaces
Dulac-Arnold, G., Evans, R., van Hasselt, H., Sunehag, P., Lillicrap, T., Hunt, J., Mann, T., Weber, T., Degris, T., & Coppin, B. (2015) · arXiv
Reinforcement Learning in RoboticsAdvanced Bandit Algorithms Research
Cited by 290
- Verified
Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities
Comanici, G., Bieber, E., Schaekermann, M., Pasupat, I., Sachdeva, N., Dhillon, I., Blistein, M., Ram, O., Zhang, D., Rosen, E., et al. (2025) · arXiv
Multimodal Machine Learning ApplicationsTopic Modeling
Cited by 69
- Verified
Meta-learning of Sequential Strategies
Ortega, P. A., Wang, J. X., Rowland, M., Genewein, T., Kurth-Nelson, Z., Pascanu, R., Heess, N., Veness, J., Pritzel, A., Sprechmann, P., et al. (2019) · arXiv
Reinforcement Learning in RoboticsDomain Adaptation and Few-Shot Learning
Cited by 47
- Verified
Synthetic Returns for Long-Term Credit Assignment
Raposo, D., Ritter, S., Santoro, A., Wayne, G., Weber, T., Botvinick, M., van Hasselt, H., & Song, F. (2021) · arXiv
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 12
- Verified
Podracer architectures for scalable Reinforcement Learning
Hessel, M., Kroiss, M., Clark, A., Kemaev, I., Quan, J., Keck, T., Viola, F., & van Hasselt, H. (2021) · arXiv
Reinforcement Learning in RoboticsParallel Computing and Optimization Techniques
Cited by 8
- Verified
Disentangling the Causes of Plasticity Loss in Neural Networks
Lyle, C., Zheng, Z., Khetarpal, K., van Hasselt, H., Pascanu, R., Martens, J., & Dabney, W. (2024) · arXiv
Neural Networks and ApplicationsDomain Adaptation and Few-Shot Learning
Cited by 5
- Verified
Pick Your Battles: Interaction Graphs as Population-Level Objectives for Strategic Diversity
Garnelo, M., Czarnecki, W. M., Liu, S., Tirumala, D., Oh, J., Gidel, G., van Hasselt, H., & Balduzzi, D. (2021) · arXiv
Artificial Intelligence in GamesEvolutionary Algorithms and Applications
Cited by 3
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