Schmidt, Albrecht
Ludwig-Maximilians-Universität München
24 papers on CoChatORCID 0000-0003-3890-1990
Most cited papers
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ChatGPT for Good? On Opportunities and Challenges of Large Language Models for Education
Kasneci, E., Seßler, K., Küchemann, S., Bannert, M., Dementieva, D., Fischer, F., Gasser, U., Groh, G., Günnemann, S., Hüllermeier, E., et al. (2023) · Learning and Individual Differences
Artificial Intelligence in EducationArtificial Intelligence in Healthcare and Education
Cited by 7,552
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ChatGPT for good? On opportunities and challenges of large language models for education
Kasneci, E., Sessler, K., Küchemann, S., Bannert, M., Dementieva, D., Fischer, F., Gasser, U., Groh, G., Günnemann, S., Hüllermeier, E., et al. (2023) · Learning and Individual Differences
Artificial Intelligence in EducationArtificial Intelligence in Healthcare and Education
Cited by 7,326
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The drift table: designing for ludic engagement
Gaver, W. W., Bowers, J., Boucher, A., Gellerson, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., & Walker, B. (2004) · CHI '04 Extended Abstracts on Human Factors in Computing Systems
Innovative Human-Technology InteractionInteractive and Immersive Displays
Cited by 439
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A Survey on Measuring Cognitive Workload in Human-Computer Interaction
Kosch, T., Karolus, J., Zagermann, J., Reiterer, H., Schmidt, A., & Woźniak, P. W. (2023) · ACM Computing Surveys
Human-Automation Interaction and SafetyUsability and User Interface Design
Cited by 304
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The AI ghostwriter effect: When users do not perceive ownership of AI-generated text but self-declare as authors
Draxler, F., Werner, A., Lehmann, F., Hoppe, M., Schmidt, A., Buschek, D., & Welsch, R. (2023) · arXiv
Social Robot Interaction and HRIAuthorship Attribution and Profiling
Cited by 284
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The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors
Draxler, F., Werner, A., Lehmann, F., Hoppe, M., Schmidt, A., Buschek, D., & Welsch, R. (2024) · ACM Transactions on Computer-Human Interaction
Social Robot Interaction and HRIAuthorship Attribution and Profiling
Cited by 186
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A Model Relating Pupil Diameter to Mental Workload and Lighting Conditions
Pfleging, B., Fekety, D. K., Schmidt, A., & Kun, A. L. (2016) · Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Gaze Tracking and Assistive TechnologyHuman-Automation Interaction and Safety
Cited by 179
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Cognitive Heat: Exploring the Usage of Thermal Imaging to Unobtrusively Estimate Cognitive Load
Abdelrahman, Y., Velloso, E., Dingler, T., Schmidt, A., & Vetere, F. (2017) · Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Gaze Tracking and Assistive TechnologyEmotion and Mood Recognition
Cited by 154
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The Placebo Effect of Artificial Intelligence in Human–Computer Interaction
Kosch, T., Welsch, R., Chuang, L., & Schmidt, A. (2022) · ACM Transactions on Computer-Human Interaction
Usability and User Interface DesignSocial Robot Interaction and HRI
Cited by 137
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A data set of real world driving to assess driver workload
Schneegass, S., Pfleging, B., Broy, N., Heinrich, F., & Schmidt, A. (2013) · Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Human-Automation Interaction and SafetySleep and Work-Related Fatigue
Cited by 135
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Performance and Metacognition Disconnect when Reasoning in Human-AI Interaction
Fernandes, D., Villa, S., Nicholls, S., Haavisto, O., Buschek, D., Schmidt, A., Kosch, T., Shen, C., & Welsch, R. (2024) · arXiv
Human-Automation Interaction and SafetyIntelligent Tutoring Systems and Adaptive Learning
Cited by 71
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Towards a gamification of industrial production: a comparative study in sheltered work environments
Korn, O., Funk, M., & Schmidt, A. (2015) · Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
Educational Games and GamificationDigital Games and Media
Cited by 64
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Significant Productivity Gains through Programming with Large Language Models
Weber, T., Brandmaier, M., Schmidt, A., & Mayer, S. (2024) · Proceedings of the ACM on Human-Computer Interaction
Software Engineering ResearchSoftware Engineering Techniques and Practices
Cited by 64
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"If the Machine Is As Good As Me, Then What Use Am I?" – How the Use of ChatGPT Changes Young Professionals' Perception of Productivity and Accomplishment
Kobiella, C., Flores López, Y. S., Waltenberger, F., Draxler, F., & Schmidt, A. (2024) · Proceedings of the CHI Conference on Human Factors in Computing Systems
Technostress in Professional SettingsPersonal Information Management and User Behavior
Cited by 57
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On opportunities and challenges of large multimodal foundation models in education
Küchemann, S., Avila, K. E., Dinc, Y., Hortmann, C., Revenga, N., Ruf, V., Stausberg, N., Steinert, S., Fischer, F., Fischer, M., et al. (2025) · npj Science of Learning
Multimodal Machine Learning ApplicationsArtificial Intelligence in Education
Cited by 47
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Identifying Cognitive Assistance with Mobile Electroencephalography: A Case Study with In-Situ Projections for Manual Assembly
Kosch, T., Funk, M., Schmidt, A., & Chuang, L. L. (2018) · Proceedings of the ACM on Human-Computer Interaction
EEG and Brain-Computer InterfacesHuman-Automation Interaction and Safety
Cited by 46
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Look into my Eyes: Using Pupil Dilation to Estimate Mental Workload for Task Complexity Adaptation
Kosch, T., Hassib, M., Buschek, D., & Schmidt, A. (2018) · Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Human-Automation Interaction and SafetyGaze Tracking and Assistive Technology
Cited by 43
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One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography
Kosch, T., Schmidt, A., Thanheiser, S., & Chuang, L. L. (2020) · Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
EEG and Brain-Computer InterfacesGaze Tracking and Assistive Technology
Cited by 25
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Facilitating Bodily Insights Using Electromyography-Based Biofeedback during Physical Activity
Karolus, J., Bachmann, F., Kosch, T., Schmidt, A., & Woźniak, P. W. (2021) · Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction
Innovative Human-Technology InteractionContext-Aware Activity Recognition Systems
Cited by 25
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On the tip of my tongue: a non-invasive pressure-based tongue interface
Cheng, J., Okoso, A., Kunze, K., Henze, N., Schmidt, A., Lukowicz, P., & Kise, K. (2014) · Proceedings of the 5th Augmented Human International Conference
Interactive and Immersive DisplaysTactile and Sensory Interactions
Cited by 24
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Gender, Age, and Technology Education Influence the Adoption and Appropriation of LLMs
Draxler, F., Buschek, D., Tavast, M., Hämäläinen, P., Schmidt, A., Kulshrestha, J., & Welsch, R. (2023) · arXiv
Gender and Technology in EducationEthics and Social Impacts of AI
Cited by 15
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Imprecise but Fun: Playful Interaction Using Electromyography
Karolus, J., Thanheiser, S., Peterson, D., Viot, N., Kosch, T., Schmidt, A., & Wozniak, P. W. (2022) · Proceedings of the ACM on Human-Computer Interaction
Interactive and Immersive DisplaysInnovative Human-Technology Interaction
Cited by 11
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End-User Development: 9th International Symposium, IS-EUD 2023, Cagliari, Italy, June 6–8, 2023, Proceedings
Spano, L. D., Schmidt, A., Santoro, C., & Stumpf, S. (2023) · Lecture Notes in Computer Science
Spreadsheets and End-User ComputingUsability and User Interface Design
Cited by 4
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On the Suitability of Real-Time Assessment of Programming Proficiency using Gaze Properties
Liang, C., Karolus, J., Kosch, T., & Schmidt, A. (2018) · Proceedings of the 7th ACM International Symposium on Pervasive Displays
Gaze Tracking and Assistive TechnologyTeaching and Learning Programming
Cited by 3
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