Gerling, Kathrin
Karlsruhe Institute of Technology
10 papers on CoChatORCID 0000-0002-8449-6124
Most cited papers
- Verified
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
Abeele, V. V., Spiel, K., Nacke, L., Johnson, D., & Gerling, K. (2020) · International Journal of Human-Computer Studies
Digital Games and MediaEducational Games and Gamification
Cited by 411
- Verified
Social gaming: A systematic review
Gonçalves, D., Pais, P., Gerling, K., Guerreiro, T., & Rodrigues, A. (2023) · Computers in Human Behavior
Digital Games and MediaEducational Games and Gamification
Cited by 72
- Verified
Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines
Abeele, V. V., Schraepen, B., Huygelier, H., Gillebert, C., Gerling, K., & Van Ee, R. (2021) · ACM Transactions on Accessible Computing
Virtual Reality Applications and ImpactsTechnology Use by Older Adults
Cited by 72
- Verified
Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience
Hicks, K., Gerling, K., Dickinson, P., & Vanden Abeele, V. (2019) · Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Digital Games and MediaEducational Games and Gamification
Cited by 71
- Verified
Robot deployment in long-term care: Case study on using a mobile robot to support physiotherapy
Gerling, K., Hebesberger, D., Dondrup, C., Körtner, T., & Hanheide, M. (2016) · Zeitschrift für Gerontologie und Geriatrie
Social Robot Interaction and HRITechnology Use by Older Adults
Cited by 33
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Good Game Feel: An Empirically Grounded Framework for Juicy Design
Hicks, K., Dickinson, P., Holopainen, J., & Gerling, K. (2018) · DiGRA Digital Library
Digital Games and MediaUsability and User Interface Design
Cited by 30
- Verified
Designing games to discourage sedentary behaviour
Mandryk, R. L., Gerling, K. M., & Stanley, K. G. (2014) · Gaming Media and Social Effects
Educational Games and GamificationPhysical Activity and Health
Cited by 29
- Verified · note
Neurodivergence and Work in Human-Computer Interaction: Mapping the Research Landscape
Burtscher, S., & Gerling, K. (2024) · Proceedings of the 3rd Annual Meeting of the Symposium on Human-Computer Interaction for Work
Disability Education and EmploymentDigital Accessibility for Disabilities
Cited by 25
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Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children
Vandenberghe, B., Gerling, K., Geurts, L., & Vanden Abeele, V. (2022) · CHI Conference on Human Factors in Computing Systems
Assistive Technology in Communication and MobilityInnovative Human-Technology Interaction
Cited by 15
- Verified
Rethinking “Empowering Technology” in Higher Education Accessibility: A Case Study of Disabled Students’ Experiences at a German University
Meiners, A.-L., Yildiz, Z., Gerling, K., Alexandrovsky, D., & Biernacka, K. (2026) · ACM Transactions on Accessible Computing
Digital Accessibility for DisabilitiesDisability Education and Employment
Cited by 0
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