The DOI matches its Crossref record; 76 of the 76 references it cites were found in a registry or an index.
Game object model version II: a theoretical framework for educational game development
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Citations
Cites
(1978) · Medical Entomology and Zoology · Cited by 53,488
Bowling Alone: America's Declining Social Capital
Putnam, R. D. (1995) · Journal of Democracy · doi:10.1353/jod.1995.0002 · Cited by 14,037
Flow: the psychology of optimal experience
(1990) · Choice Reviews Online · doi:10.5860/choice.28-0597 · Cited by 12,637
What Video Games Have to Teach Us about Learning and Literacy
(2004) · Education + Training · doi:10.1108/et.2004.00446dae.002 · Cited by 6,674
What video games have to teach us about learning and literacy
Gee, J. P. (2003) · Computers in Entertainment · doi:10.1145/950566.950595 · Cited by 5,735
Flow: The Psychology of Optimal Experience
Mirvis, P. H., & Csikszentmihalyi, M. (1991) · The Academy of Management Review · doi:10.2307/258925 · Cited by 3,611
(1995) · Cited by 2,867
Handbook of Research on Educational Communications and Technology
(2013) · Routledge eBooks · doi:10.4324/9781410609519 · Cited by 2,732
Toward a Theory of Intrinsically Motivating Instruction*
Malone, T. W. (1981) · Cognitive Science · doi:10.1207/s15516709cog0504_2 · Cited by 2,197
(1996) · Medical Entomology and Zoology · Cited by 2,012
Cited by
Serious games for higher education: a framework for reducing design complexity
Westera, W., Nadolski, R. J., Hummel, H. G. K., & Wopereis, I. G. J. H. (2008) · Journal of Computer Assisted Learning · doi:10.1111/j.1365-2729.2008.00279.x · Cited by 317
Metadata
- Authors
- Amory, A.
- Venue
- Educational Technology Research and Development
- Published
- 2006-09-15
- Volume
- 55
- Issue
- 1
- Pages
- 51-77
- ISSN
- 1042-1629 (ISSN-L)
- 1556-6501
- OpenAlex
- W1976532823
- Cited by
- 306
- References
- 76
- FWCI
- 11.76
- Type
- journal article
- Language
- en
- Open access
- closed
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- The paper
- Amory, A. (2007). Game object model version II: a theoretical framework for educational game development. Educational Technology Research and Development. https://doi.org/10.1007/s11423-006-9001-x
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.