Cited by 34Sleep and related disordersImpact of Technology on AdolescentsSleep and Work-Related Fatigue

Between- and within-person associations of mobile gaming time and total screen time with sleep problems in young adults: Daily assessment study

Guo, Ningyuan, Tsun Luk, Tzu, Wu, Yongda, Lai, Agnes Yuen-Kwan, Li, Yajie, Cheung, Derek Yee Tak, Wong, Janet Yuen-Ha, Fong, Daniel Yee Tak +1 more·2022·Addictive Behaviors

Abstract

Objectives To explore associations of screen time (total, mobile gaming) with sleep problems in Chinese young adults. Methods This was a 4-week daily morning (completion rate = 82.1%, 909/1107) and evening (completion rate = 92.4%, 1061/1148) assessment study in 41 university students (22 female, mean age = 22.3 [SD 4.2] years). Short sleep duration Results Between person, longer mobile gaming time predicted short sleep duration (adjusted odds ratio [AOR] = 1.90, 95% CI 1.39, 2.69), any insomnia symptoms (AOR = 1.59, 95% CI 1.20, 2.11), difficulty initiating sleep (AOR = 3.05, 95% CI 1.51, 6.24), and difficulty maintaining sleep (AOR = 2.19, 95% CI 1.18, 3.74). Short sleep duration (adjusted b = 0.99, 95% CI 0.05, 1.95), any insomnia symptoms (adjusted b = 1.19, 95% CI 0.24, 1.94), and difficulty initiating sleep (adjusted b = 1.72, 95% CI 0.11, 3.19) reversely increased mobile gaming time. Within person, any insomnia symptoms (adjusted b = 0.17, 95% CI 0.04, 0.31) and early morning awakening (adjusted b = 0.28, 95% CI 0.08, 0.48) increased next-day mobile gaming time. Total screen time was not associated with sleep problems both between and within person. Conclusions Bidirectional between-person associations of mobile gaming time with short sleep duration and insomnia symptoms informed multiple-health-behavior-change interventions. Unidirectional within-person associations of insomnia symptoms with next-day mobile gaming time informed just-in-time adaptive interventions addr…

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Crossref · 10.1016/j.addbeh.2022.107408

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Authors
Guo, N., Tsun Luk, T., Wu, Y., Lai, A. Y.-K., Li, Y., Cheung, D. Y. T., Wong, J. Y.-H., Fong, D. Y. T., & Wang, M. P.
Affiliations
  • Shanghai Jiao Tong University (CN)
  • University of Hong Kong (HK)
Corresponding author
Wang, Man Ping
Venue
Addictive Behaviors
Publisher
Elsevier BV
Published
2022-11
Volume
134
Pages
107408
ISSN
0306-4603 (ISSN-L)
OpenAlex
W4282560308
Cited by
34
References
7
Citations by year
2026: 9 · 2025: 8 · 2024: 9 · 2023: 7 · 2022: 1
FWCI
5.76
Type
journal article
Language
en
Open access
closed
Locations
  • Addictive Behaviors (publishedVersion)
  • PubMed (publishedVersion)
Funders
University of Hong Kong (201811159086)
Topics
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Sleep and related disorders
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Sleep and Work-Related Fatigue
Keywords
mobile gaming, screen time, sleep disorders, insomnia symptoms, short sleep duration, difficulty initiating sleep, difficulty maintaining sleep, early morning awakening, young adults, university students, bidirectional relationship, within-person associations, between-person associations, Chinese young adults, health behavior change interventions, sleep hygiene interventions

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