The DOI matches its Crossref record; 6 of the 6 references it cites were found in a registry or an index.
Empirical analysis of consumer reaction to the virtual reality shopping mall
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Citations
Cites
Venkatesh, V. (2000) · Information Systems Research · doi:10.1287/isre.11.4.342.11872 · Cited by 6,664
Modern Methods for Business Research
(1998) · doi:10.4324/9781410604385 · Cited by 6,534
Measuring Presence in Virtual Environments: A Presence Questionnaire
Witmer, B. G., & Singer, M. J. (1998) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474698565686 · Cited by 6,371
Defining virtual reality: Dimensions determining telepresence
Steuer, J. (1992) · Journal of Communication · doi:10.1111/j.1460-2466.1992.tb00812.x · Cited by 5,459
Agarwal, R., & Karahanna, E. (2000) · MIS Quarterly · doi:10.2307/3250951 · Cited by 4,726
Larson, K., & Czerwinski, M. (1998) · CHI 98 Conference Proceedings · doi:10.1145/274644.274649 · Cited by 276 · cited 1×
“…user interface of the ordinary shopping mall usually includes several hyperlinks, graphic icons, and contents (Ghose & Dou, 1988; Huizingh, 2000; Larson & Czerwinski, 1998; Liang & Lai, 2000; Wells & Fuerst, 2000), the user interface of the VR (virtual reality) shopping mall, which is often…”
Background
Cited by
Rese, A., Baier, D., Geyer-Schulz, A., & Schreiber, S. (2017) · Technological Forecasting and Social Change · doi:10.1016/j.techfore.2016.10.010 · Cited by 470
Xi, N., Chen, J., Gama, F., Riar, M., & Hamari, J. (2022) · Information Systems Frontiers · doi:10.1007/s10796-022-10244-x · Cited by 423
Kang, H. J., Shin, J.-H., & Ponto, K. (2020) · Journal of Interactive Marketing · doi:10.1016/j.intmar.2019.07.002 · Cited by 331
Augmented reality (AR) marketing and consumer responses: a study of cue-utilization and habituation
Söderström, C., Mikalef, P., Dypvik Landmark, A., & Gupta, S. (2024) · Journal of Business Research · doi:10.1016/j.jbusres.2024.114813 · Cited by 51
Metadata
- Authors
- Lee, K. C., & Chung, N.
- Venue
- Computers in Human Behavior
- Publisher
- Elsevier BV
- Published
- 2008-01
- Volume
- 24
- Issue
- 1
- Pages
- 88-104
- ISSN
- 0747-5632 (ISSN-L)
- OpenAlex
- W2071715749
- Cited by
- 174
- References
- 6
- FWCI
- 5.27
- Type
- journal article
- Language
- en
- Open access
- closed
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- The paper
- Lee, K. C., & Chung, N. (2008). Empirical analysis of consumer reaction to the virtual reality shopping mall. Computers in Human Behavior. https://doi.org/10.1016/j.chb.2007.01.018
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.