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Cited by 36Human Resource and Talent ManagementGlobal and Cross-Cultural ManagementEmployment, Labor, and Gender Studies

The DOI matches its Crossref record, with a small difference in title or year; 15 of the 16 references it cites were found in a registry or an index.

HRM Practices in the Video Game Industry:

Cadin, Loïc, Guérin, Francis, DeFillippi, Robert·2006·European Management Journal

Overview

Integrity signals

Registry

Crossref · 10.1016/j.emj.2006.05.002

Cites

15 of 15 references verified0 citation errors · 0 not checkable

Statistics

Recomputing p-values needs the paper’s full text.

Verification

Claims the paper makes

We couldn’t retrieve this paper’s full text, so its claims and self-check weren’t run. The registry and citation checks still apply.

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Citations

Cites

Show all 16 references

Cited by

Metadata

Authors
Cadin, L., Guérin, F., & DeFillippi, R.
Affiliations
  • ESCP Business School (FR)
  • Institut National des Sciences Appliquées Rouen Normandie (FR)
  • Suffolk University (US)
Venue
European Management Journal
Publisher
Elsevier BV
Published
2006-08
Volume
24
Issue
4
Pages
288-298
ISSN
0263-2373 (ISSN-L)
OpenAlex
W1595370105
Cited by
33
References
16
Citations by year
2026: 2 · 2025: 1 · 2024: 3 · 2022: 3 · 2017: 6 · 2016: 3 · 2013: 1 · 2012: 2
FWCI
3.01
Type
journal article
Language
en
Open access
closed
Licence
  • www.elsevier.com/tdm/userlicense/1.0/ (tdm)
  • www.elsevier.com/legal/tdmrep-license (tdm)
Locations
  • European Management Journal (publishedVersion)
  • HAL (submittedVersion)
  • RePEc: Research Papers in Economics (submittedVersion)
Topics
  • Social Sciences › Business, Management and Accounting › Organizational Behavior and Human Resource Management › Human Resource and Talent Management
  • Social Sciences › Business, Management and Accounting › Business and International Management › Global and Cross-Cultural Management
  • Social Sciences › Business, Management and Accounting › Industrial relations › Employment, Labor, and Gender Studies
Keywords
human resource management practices, video game industry, employment relationship, career paths, organizational instability, industry leaders

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

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Data sources

Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.