The DOI matches its Crossref record, with a small difference in title or year; 15 of the 16 references it cites were found in a registry or an index.
HRM Practices in the Video Game Industry:
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“Crucially though, such theory is largely absent: we lack a comprehensive understanding of game development practices and the regional differences in how developers think and work [9, 27, 28].”
From Generative AI in Game Development: A Qualitative Research Synthesis (2026) · cites this paper as [9]
Citations
Cites
The Corrosion of Character: The Personal Consequences of Work in the New Capitalism
Leana, C. R., & Sennett, R. (2000) · The Academy of Management Review · doi:10.2307/259274 · Cited by 2,351
The Diversity of Modern Capitalism
Amable, B. (2003) · doi:10.1093/019926113x.001.0001 · Cited by 1,981
Paradox in Project-Based Enterprise: The Case of Film Making
DeFillippi, R. J., & Arthur, M. B. (1998) · California Management Review · doi:10.2307/41165936 · Cited by 744
Self-citationProject-Based Organizations, Embeddedness and Repositories of Knowledge: Editorial
Sydow, J., Lindkvist, L., & DeFillippi, R. (2004) · Organization Studies · doi:10.1177/0170840604048162 · Cited by 726
Self-citationCapitalisme contre capitalisme
Albert, M. (1991) · Cited by 717
O’Shaughnessy, K. C. (1999) · Academy of Management Perspectives · doi:10.5465/ame.1999.1899556 · Cited by 427
The new deal at work: Managing the market-driven workforce
Press, C. H. B. S. (1999) · Organizational Dynamics · doi:10.1016/s0090-2616(00)80022-4 · Cited by 359
Tams, S., & Arthur, M. B. (2006) · The University of Bath Online Publications Store (The University of Bath) · Cited by 316
Careers in Project Networks: The Case of the Film Industry
Jones, C. (1996) · The Boundaryless Career · doi:10.1093/oso/9780195100143.003.0004 · Cited by 246
Jones, C., & DeFillippi, R. (1996) · Academy of Management Perspectives · doi:10.5465/ame.1996.3145322 · Cited by 214
Self-citation
Cited by
DeFillippi, R., Grabher, G., & Jones, C. (2007) · Journal of Organizational Behavior · doi:10.1002/job.466 · Cited by 373
Self-citationSmall businesses in the new creative industries: innovation as a people management challenge
Hotho, S., & Champion, K. (2011) · Management Decision · doi:10.1108/00251741111094428 · Cited by 329
Paradigm shifts in the video game industry
Zackariasson, P., & Wilson, T. L. (2010) · Competitiveness Review An International Business Journal incorporating Journal of Global Competitiveness · doi:10.1108/10595421011029857 · Cited by 55
Bogdanowicz, M., Giuditta, D. P., Nepelski, D., & Simon, J. (2010) · RePEc: Research Papers in Economics · doi:10.2791/47364 · Cited by 50
Creative Economies in Peripheral Regions
Collins, P., & Cunningham, J. A. (2017) · Springer eBooks · doi:10.1007/978-3-319-52165-7 · Cited by 42
Metadata
- Authors
- Cadin, L., Guérin, F., & DeFillippi, R.
- Affiliations
- ESCP Business School (FR)
- Institut National des Sciences Appliquées Rouen Normandie (FR)
- Suffolk University (US)
- Venue
- European Management Journal
- Publisher
- Elsevier BV
- Published
- 2006-08
- Volume
- 24
- Issue
- 4
- Pages
- 288-298
- ISSN
- 0263-2373 (ISSN-L)
- OpenAlex
- W1595370105
- Cited by
- 33
- References
- 16
- Citations by year
- 2026: 2 · 2025: 1 · 2024: 3 · 2022: 3 · 2017: 6 · 2016: 3 · 2013: 1 · 2012: 2
- FWCI
- 3.01
- Type
- journal article
- Language
- en
- Open access
- closed
- Licence
- www.elsevier.com/tdm/userlicense/1.0/ (tdm)
- www.elsevier.com/legal/tdmrep-license (tdm)
- Locations
- European Management Journal (publishedVersion)
- HAL (submittedVersion)
- RePEc: Research Papers in Economics (submittedVersion)
- Topics
- Social Sciences › Business, Management and Accounting › Organizational Behavior and Human Resource Management › Human Resource and Talent Management
- Social Sciences › Business, Management and Accounting › Business and International Management › Global and Cross-Cultural Management
- Social Sciences › Business, Management and Accounting › Industrial relations › Employment, Labor, and Gender Studies
- Keywords
- human resource management practices, video game industry, employment relationship, career paths, organizational instability, industry leaders
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.