Cited by 235Human Pose and Action RecognitionHand Gesture Recognition SystemsHuman Motion and Animation

Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognition

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Rao, Haocong, Xu, Shihao, Hu, Xiping, Cheng, Jun, Hu, Bin·2021·Information Sciences

Integrity signals

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Crossref · 10.1016/j.ins.2021.04.023

Cites

44 of 44 references verified0 citation errors · 0 not checkable

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  • Existing contrastive learning methods for skeleton-based action recognition use normal augmentations to construct similar positive samples, which limits the ability to explore novel movement patterns.

    “The existing contrastive learning methods use normal augmentations to construct similar positive samples, which limits the ability to explore novel movement patterns.”
  • For a single joint stream on NTU-60, AimCLR outperforms all other methods.

    “As shown in Table 4, for a single stream (i.e., joint stream), our AimCLR outperforms all other methods (Zheng et al. 2018; Lin et al. 2020; Rao et al. 2021; Su, Liu, and Shlizerman 2020; Nie, Liu, and Liu 2020; Li et al. 2021).”

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Authors
Rao, H., Xu, S., Hu, X., Cheng, J., & Hu, B.
Affiliations
  • Chinese Academy of Sciences (CN)
  • Lanzhou University (CN)
Corresponding author
  • Hu, Xiping
  • Cheng, Jun
  • Hu, Bin
Venue
Information Sciences
Publisher
Elsevier BV
Published
2021-08
Volume
569
Pages
90-109
ISSN
0020-0255 (ISSN-L)
OpenAlex
W3156509901
Cited by
235
References
57
Citations by year
2026: 21 · 2025: 35 · 2024: 66 · 2023: 63 · 2022: 36 · 2021: 14
FWCI
16.09
Type
journal article
Language
en
Open access
Locations
  • Information Sciences (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • Lanzhou University Institutional Repository (submittedVersion, cc-by-nc-sa)
  • arXiv (Cornell University)
Funders
National Natural Science Foundation of China
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Human Pose and Action Recognition
  • Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
  • Physical Sciences › Engineering › Control and Systems Engineering › Human Motion and Animation
Keywords
3D skeleton data, contrastive learning

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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

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