The DOI matches its Crossref record; 6 of the 6 references it cites were found in a registry or an index.
What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments
Open accessAbstract
A recent trend in ubiquitous computing is the development of new forms of interfaces, which rely on embodied interaction. We focus on the definition of embodiment that refers to the ways in which abstract concepts rely on metaphorical extensions of embodied schemata shaped by processes below the level of conscious awareness as explored by Lakoff and Johnson [Lakoff, G., Johnson, M., 1980. Metaphors We Live By. Chicago Press, Chicago, IL, USA]. Our inquiry focuses on understanding the role embodied metaphors may play in supporting people to understand the possibilities for physical interaction in augmented spaces. We explore this issue through the development and evaluation of an interactive audio environment. We instantiate metaphor theory by using embodied schemata as the basis for the interactional metaphor that relates full-body input actions to audio output responses. We demonstrate and explore the benefits of this approach through a comparative experiment in which adults and children learn to use our audio environment. The results from our experiment indicated that embodied metaphors improve usability however, other factors including discoverability, perceivability of feedback and duplicity of structural isomorphism may mediate these metaphor-based benefits. We have generalized our main findings as a set of suggestions for the design of embodied style interfaces that rely on physical interaction.
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Cites
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Piaget, J. (1952) · doi:10.1037/11494-000 · Cited by 10,687
Six views of embodied cognition
Wilson, M. (2002) · Psychonomic Bulletin & Review · doi:10.3758/bf03196322 · Cited by 4,782
Gallagher, S. (2005) · doi:10.1093/0199271941.001.0001 · Cited by 3,311
The Embodied Mind: Cognitive Science and Human Experience
Varela, F. J., Thompson, E., & Rosch, E. (2017) · doi:10.7551/mitpress/9780262529365.001.0001 · Cited by 2,449
How bodies matter: five themes for interaction design
Klemmer, S. R., Hartmann, B., & Takayama, L. (2006) · Proceedings of the 6th conference on Designing Interactive systems · doi:10.1145/1142405.1142429 · Cited by 645
The Importance of Parameter Mapping in Electronic Instrument Design
Hunt, A., Wanderley, M. M., & Paradis, M. (2003) · Journal of New Music Research · doi:10.1076/jnmr.32.4.429.18853 · Cited by 274
Cited by
Affective Body Expression Perception and Recognition: A Survey
Kleinsmith, A., & Bianchi-Berthouze, N. (2013) · IEEE Transactions on Affective Computing · doi:10.1109/t-affc.2012.16 · Cited by 607
Zhang, C., Yao, C., Wu, J., Lin, W., Liu, L., Yan, G., & Ying, F. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3501914 · Cited by 114
Embodied Interaction and Spatial Skills: A Systematic Review of Empirical Studies
Lee-Cultura, S., & Giannakos, M. (2020) · Interacting with Computers · doi:10.1093/iwcomp/iwaa023 · Cited by 53
Don't forget about the sweat: effortful embodied interaction in support of learning
Lyons, L., Slattery, B., Jimenez, P., Lopez, B., & Moher, T. (2012) · Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction · doi:10.1145/2148131.2148149 · Cited by 48
Metadata
- Authors
- Antle, A. N., Corness, G., & Droumeva, M.
- Venue
- Interacting with Computers
- Publisher
- Oxford University Press (OUP)
- Published
- 2009-01
- Volume
- 21
- Issue
- 1-2
- Pages
- 66-75
- ISSN
- 0953-5438 (ISSN-L)
- OpenAlex
- W2038107928
- Cited by
- 191
- References
- 6
- FWCI
- 22.59
- Type
- journal article
- Language
- en
- Open access
- green
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