Cited by 46Mobile Crowdsensing and CrowdsourcingVisual Attention and Saliency DetectionVisual perception and processing mechanisms

What can 1 billion trials tell us about visual search?

Open access
Mitroff, Stephen R., Biggs, Adam T., Adamo, Stephen H., Dowd, Emma Wu, Winkle, Jonathan, Clark, Kait·2015·Journal of Experimental Psychology: Human Perception and Performance

Abstract

Mobile technology (e.g., smartphones and tablets) has provided psychologists with a wonderful opportunity: through careful design and implementation, mobile applications can be used to crowd source data collection. By garnering massive amounts of data from a wide variety of individuals, it is possible to explore psychological questions that have, to date, been out of reach. Here we discuss 2 examples of how data from the mobile game Airport Scanner (Kedlin Co., http://www.airportscannergame.com) can be used to address questions about the nature of visual search that pose intractable problems for laboratory-based research. Airport Scanner is a successful mobile game with millions of unique users and billions of individual trials, which allows for examining nuanced visual search questions. The goals of the current Observation Report were to highlight the growing opportunity that mobile technology affords psychological research and to provide an example roadmap of how to successfully collect usable data.

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Crossref · 10.1037/xhp0000012

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Authors
Mitroff, S. R., Biggs, A. T., Adamo, S. H., Dowd, E. W., Winkle, J., & Clark, K.
Venue
Journal of Experimental Psychology: Human Perception and Performance
Published
2015-02
Volume
41
Issue
1
Pages
1-5
ISSN
  • 0096-1523 (ISSN-L)
  • 1939-1277
OpenAlex
W2139917426
Cited by
46
References
25
Citations by year
2026: 4 · 2025: 2 · 2024: 1 · 2023: 3 · 2022: 4 · 2021: 4 · 2020: 5 · 2019: 4 · 2018: 1 · 2017: 12 · 2016: 4 · 2015: 2
FWCI
8.93
Type
journal article
Language
en
Open access
Licence
cc-by
Locations
  • Journal of Experimental Psychology Human Perception & Performance (publishedVersion)
  • PubMed (publishedVersion)
  • UWE Research Repository (UWE Bristol) (submittedVersion, cc-by)
Topics
  • Physical Sciences › Computer Science › Computer Science Applications › Mobile Crowdsensing and Crowdsourcing
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Visual Attention and Saliency Detection
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Visual perception and processing mechanisms
Keywords
visual search, mobile games, mobile crowdsourcing, smartphone data collection, large-scale data collection
MeSH terms
Data Collection, Humans, Psychomotor Performance, Space Perception, Mobile Applications

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