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Virtual-Reality Therapy
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“VR is so attention grabbing that it is being used to distract severe burn patients from their pain during severe burn wound cleaning, and burn patients report large reductions in the amount of time they spend thinking about their pain during painful medical procedures [22–25].”
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L’homme hybridé : mixités corporelles et troubles identitaires
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“Moreover, studies have shown that these applications can be used as nonpharmacological alternatives for pain management (Hoffman et al. 2003), and contribute to reducing pain-related brain activity (Hoffman 2004).”
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Creating virtual environments for phobia treatment
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Social VR : A Promising Platform for Enhancing Mental Wellness among College Students
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“While previous studies have demonstrated the effectiveness of VR in treating psychological disorders (Freeman et al., 2017; Hoffman, 2004; Maples-Keller et al., 2017; Paul et al., 2022) and providing counseling services (Lin et al., 2021; Sarpourian et al., 2022; Wray & Emery, 2022), these studies…”
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“ELIZA continues to be a source of inspiration, as Hoffman (2004) confirms that virtual reality techniques, involving 3-dimensional imaging and surround sound, are increasingly being used successfully in healthcare education and research.”
BackgroundDesign Recommendations to Enhance Virtual Reality Presence for Older Adults
McGlynn, S. A., & Rogers, W. A. (2017) · Proceedings of the Human Factors and Ergonomics Society Annual Meeting · doi:10.1177/1541931213602002 · Cited by 12
“…applications of VR for older adults include: easing chronic pain, anxiety, and depression for military veterans with post-traumatic stress disorder (Hoffman, 2004); aiding with gait and cognitive disturbances common in Parkinson’s disease or post-stroke (Mirelman, Maidan, Herman, Deutsch, Giladi,…”
BackgroundVirtual Heritage: Exploring Photorealism
Rahaman, H., Das, R., & Zahir, S. (2012) · Lecture notes in computer science · doi:10.1007/978-3-642-34234-9_19 · Cited by 10
Virtual environments design assessment for the treatment of claustrophobia
Christofi, M., & Michael‐Grigoriou, D. (2016) · International Conference on Virtual Systems and Multimedia (VSMM) · doi:10.1109/vsmm.2016.7863215 · Cited by 11
“It brings them face-to-face with their fears in a safe environment, where knowing that the situation is harmless, they can deal with them safely [8].”
Modeling the role of fear of crime in pedestrian navigation
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VReST: An image-based virtual reality stress therapy web application
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Virtual reality and hand tracking system as a medical tool to evaluate patients with parkinson's
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“Brain Data Visualization; Virtual Reality; Neurofeedback; Electroencephalogram”
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“patients from their pain [17].”
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“H. Hofman describes the use of VR for therapy, where patients benefit from VR experiences for pain control and phobia control [10].”
BackgroundEffects of Graphical Styles on Emotional States for VR-Supported Psychotherapy
Kiefl, N., Figas, P., & Bichlmeier, C. (2018) · International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) · doi:10.1109/vs-games.2018.8493419 · Cited by 8
“It is even possible to use VR for acute emergency cases: Hoffman has reported on reducing physical pain of patients, for example in burn victims [10].”
BackgroundHoffman, A. J., Brintnall, R. A., & Cooper, J. (2016) · PubMed Central · doi:10.3978/j.issn.2305-5839.2016.01.10 · Cited by 9
“Likewise, evidence from evolving brain science was presented to the IRB members showing when patients are transported to varying, enjoyable environments they become immersed in the new environment (25,26).”
BackgroundA Pilot Study: VR and Binaural Sounds for Mood Management
Perales, F. J., Sanchez, M., Riera, L., & Ramis, S. (2018) · International Conference on Information Visualisation (IV) · doi:10.1109/iv.2018.00083 · Cited by 9
“We use a relaxing scenario similar to others previous works [18].”
BackgroundResultVirtual Reality Is Taking the Hurt Out of Pain
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Developments in Technology-Delivered Psychological Interventions
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“The efficacy of virtual reality distraction for pain control is largely based on capturing attention as a mechanism to compete with pain, based on the findings from our own studies as well as others (Hoffman, 2004; Hoffman, Patterson, et al., 2000).”
Virtual reality and embodiment: rethinking self-construction and identity in therapeutic contexts
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“In pain management, immersive VR has been shown to effectively reduce both acute and chronic pain by diverting attention and altering body representation, acting as a non-pharmacological analgesic (Hoffman, 2004; Matamala-Gomez et al., 2019).”
Extreme Climate Control Membrane Structures
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Virtual Reality System Specifications for Pain Management Therapy
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“The higher the quality of VR system and software, the stronger the analgesia effect would be [1].”
BackgroundInfluentialRolf, D. (2011) · IGI Global eBooks · doi:10.4018/978-1-61350-074-3.ch018 · Cited by 4
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Öz Belirleme Kuramı Temelinde Bir Müdahale Aracı Olarak Video Oyunları
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Self-citationRe-engineering the Wheatstone stereoscope
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Re-engineering the stereoscope for the 21st Century
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Telepractice: New and Emerging Technologies That Promise Change
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“It is also increasingly being used in various therapeutic settings (Bohil, Alicea, & Biocca, 2011; Hoffman, 2004).”
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“Exposure therapy can help alleviate anxiety, alter cognitive concentration, and process information [10].”
BackgroundPain Mitigation Through Virtual Reality Applications
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“Furthermore, scientists noticed that when some forms of non-painful stimuli were introduced like music and rubbing around the location of pain, it helped some patients to manage their pain better [3] [7].”
BackgroundMethodInfluentialVirtual Reality Therapy for Acute/Procedural Pain
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“Therefore, the research proposes a VRET by creating a 3D virtual environment for alcoholic depression for their treatment [11].”
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“…fiber displays could potentially make VR analgesia available closer to the battlefield (e.g. during Medivac transport of severely injured soldiers) and for future relief of Post Traumatic Stress Disorder via virtual reality exposure therapy, (e.g., Gaylord et al., 2009 [11]; Hoffman, 2004 [2]).”
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“…and understanding of cancer patients, on how various treatments such as chemotherapy work, which in turn improved their well-being (Tate et al., 2009); and SnowWorld, used to lessen pain and distract patients who suffered burns during daily wound cleaning and physical therapy (Hoffman, 2004).”
BackgroundThe Comparison of Violent Video Games to a Virtual Reality Exposure Therapy Model
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“…that can be used to prepare and distract children and adolescents from their painful and anxiety-provoking procedures (Brown et al., 2014c; Hoffman, 2004; Kipping, Rodger, Miller & Kimble, 2012; Martin-Herz, Thurber & Patterson, 2000; Miller, 2011; Miller, Bucolo, Patterson & Kimble,…”
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Metadata
- Authors
- Hoffman, H. G.
- Affiliations
- University of Washington (US)
- Corresponding author
- Hoffman, Hunter G.
- ORCID
- Hoffman, Hunter G.
- Venue
- Scientific American
- Published
- 2004-08
- Volume
- 291
- Issue
- 2
- Pages
- 58-65
- ISSN
- 0036-8733 (ISSN-L)
- OpenAlex
- W2017219860
- Cited by
- 201
- References
- 0
- Citations by year
- 2026: 2 · 2025: 2 · 2024: 8 · 2023: 7 · 2022: 12 · 2021: 13 · 2020: 15 · 2019: 10 · 2018: 14 · 2017: 10 · 2016: 9 · 2015: 8 · 2014: 7 · 2013: 9 · 2012: 7
- FWCI
- 15.01
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Scientific American (publishedVersion)
- PubMed (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
- Health Sciences › Medicine › Rehabilitation › Stroke Rehabilitation and Recovery
- Keywords
- virtual reality therapy, virtual reality, psychotherapy, psychiatric treatment
- MeSH terms
- Humans, Therapy, Computer-Assisted, User-Computer Interface
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