Cited by 17

The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.

The Use of Pedestrian Modelling in Archaeology, with an Example from the Study of Cultural Learning

Lake, Mark·2001·Environment and Planning B: Planning and Design

Abstract

In this paper I briefly review the use of computer simulation in archaeology and argue that pedestrian modelling has the potential to overcome many of the problems associated with earlier simulation studies. I then introduce the MAGICAL simulation software, which was written to facilitate the use of multiagent simulation within a geographical information system. In the final part of the paper I describe the use of MAGICAL to study the evolution of cultural learning among early hominids.

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Crossref · 10.1068/b2726

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Citations

Cites

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Research works printed but not linked: 81

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Metadata

Authors
Lake, M.
Venue
Environment and Planning B: Planning and Design
Published
2001-06
Volume
28
Issue
3
Pages
385-403
ISSN
  • 0265-8135
  • 1472-3417
Cited by
17
References
3
Language
en

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