The infrastructure of experience and the experience of infrastructure: Meaning and structure in everyday encounters with space
Abstract
Although the current developments in ubiquitous and pervasive computing are driven largely by technological opportunities, they have radical implications not just for technology design but also for the ways in which we experience and interact with computation. In particular, the move of computation ‘off the desktop’ and into the world, whether embedded in the environment around us or carried or worn on our bodies, suggests that computation is beginning to manifest itself in new ways as an aspect of the everyday environment. One particularly interesting issue in this transformation is the move from a concern with virtual spaces to a concern with physical ones. Basically, once computation moves off the desktop, computer science suddenly has to be concerned with where it might have gone. Whereas computer science and human-computer interaction have previously been concerned with disembodied cognition, they must now look more directly at embodied action and bodily encounters between people and technology. In this paper, we explore some of the implications of the development of ubiquitous computing for encounters with space. We look on space here as infrastructure—not just a technological infrastructure, but an infrastructure through which we experience the world. Drawing on studies of both the practical organization of space and the cultural organization of space, we begin to explore the ways in which ubiquitous computing may condition, and be conditioned by, the social organization of everyday space.
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Emerging spaces of values (trust in eBay; skills in LinkedIn; reputation in Airbnb) are disclosed through evaluative infrastructures; as over time different infrastructures are layered on top of each other, they will give rise to a layering of spaces which interfere or resonate with each other in multiple ways.
“These topographies neither represent calculative spaces (bookkeeping), nor concrete spaces (such as the factory floor) nor abstract spaces (such as the brand); rather, they are emerging spaces of values (trust in eBay; skills in LinkedIn; reputation in Airbnb) that are disclosed through evaluative infrastructures.As over time different infrastructures are layered on top of each other, they will”
From Evaluative infrastructures: Accounting for platform organization (2017) · cites this paper as Dourish & Bell, 2007
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Evaluative infrastructures: Accounting for platform organization
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- Authors
- Dourish, P., & Bell, G.
- Affiliations
- University of California, Irvine (US)
- Intel (United States) (US)
- Corresponding author
- Dourish, Paul
- Bell, Genevieve
- Venue
- Environment and Planning B: Planning and Design
- Publisher
- SAGE Publications
- Published
- 2007-06
- Volume
- 34
- Issue
- 3
- Pages
- 414-430
- ISSN
- 0265-8135 (ISSN-L)
- 1472-3417
- OpenAlex
- W2023847272
- Cited by
- 268
- References
- 45
- Citations by year
- 2026: 10 · 2025: 14 · 2024: 12 · 2023: 30 · 2022: 30 · 2021: 13 · 2020: 18 · 2019: 18 · 2018: 12 · 2017: 12 · 2016: 16 · 2015: 14 · 2014: 16 · 2013: 8 · 2012: 12
- FWCI
- 11.97
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Environment and Planning B Planning and Design (publishedVersion)
- RePEc: Research Papers in Economics (submittedVersion)
- ANU Open Research (Australian National University) (submittedVersion)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Social Sciences › Sociology and Political Science › Information Systems Theories and Implementation
- Keywords
- ubiquitous computing, infrastructure, embodied interaction, everyday space, social organization of space, physical space, human-computer interaction, meaning and structure
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