Cited by 55Social Robot Interaction and HRIFace Recognition and PerceptionAesthetic Perception and Analysis

Can looking at a hand make your skin crawl? Peering into the uncanny valley for hands

Poliakoff, Ellen, Beach, Natalie, Best, Rebecca, Howard, Toby, Gowen, Emma·2013·Perception

Abstract

It is postulated that there is an uncanny valley, whereby human-like stimuli such as robots or animated characters that fall short of being fully human are perceived as eerie or unsettling. Previous research has explored the existence of this effect for faces and whole bodies, while here we explore responses to photographs of real and artificial hands. In keeping with the notion of an uncanny valley, prosthetic hands that were of intermediate human-likeness were given the highest ratings of eeriness. However, within the categories of hands, ratings of eeriness reduced as human-likeness increased, suggesting a more complex pattern. Further investigation of this effect will be of relevance to the design of prosthetic limbs and could be used to test theories of the uncanny valley and social perception with simple stimuli.

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Crossref · 10.1068/p7569

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Authors
Poliakoff, E., Beach, N., Best, R., Howard, T., & Gowen, E.
Affiliations
University of Manchester (GB)
Corresponding author
Poliakoff, Ellen
Venue
Perception
Published
2013-01-01
Volume
42
Issue
9
Pages
998-1000
ISSN
  • 0301-0066 (ISSN-L)
  • 1468-4233
OpenAlex
W2167445051
Cited by
55
References
5
Citations by year
2026: 3 · 2025: 4 · 2024: 7 · 2023: 2 · 2022: 1 · 2021: 5 · 2020: 9 · 2019: 6 · 2018: 4 · 2017: 3 · 2016: 2 · 2015: 6 · 2014: 3
FWCI
5.49
Type
journal article
Language
en
Open access
closed
Locations
  • Perception (publishedVersion)
  • PubMed (publishedVersion)
  • Research Explorer (The University of Manchester) (submittedVersion)
Topics
  • Social Sciences › Psychology › Social Psychology › Social Robot Interaction and HRI
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Face Recognition and Perception
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Aesthetic Perception and Analysis
Keywords
uncanny valley, hand, prosthetic hand, human-likeness, eeriness, social perception, artificial hand, body perception, prosthetic limb design
MeSH terms
Adult, Artificial Limbs, Emotions, Female, Hand, Humans, Male, Visual Perception, Recognition, Psychology, Young Adult

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