Emergent communication through Metropolis-Hastings naming game with deep generative models
Open accessAbstract
Constructive studies on symbol emergence systems seek to investigate computational models that can better explain human language evolution, the creation of symbol systems, and the construction of internal representations. Specifically, emergent communication aims to formulate a computational model that enables agents to build efficient sign systems and internal representations. This study provides a new model for emergent communication, which is based on a probabilistic generative model (PGM) instead of a discriminative model based on deep reinforcement learning. We define the Metropolis-Hastings (MH) naming game by generalizing previously proposed models. It is not a referential game with explicit feedback, as assumed by many emergent communication studies. Instead, it is a game based on joint attention without explicit feedback. Mathematically, the MH naming game is proved to be a type of MH algorithm for an integrative PGM that combines two agents that play the naming game. From this viewpoint, symbol emergence is regarded as decentralized Bayesian inference, and semiotic communication is regarded as inter-personal cross-modal inference. This notion leads to the collective predictive coding hypothesis regarding language evolution and, in general, the emergence of symbols. We also propose the inter-Gaussian mixture model (GMM)+ variational autoencoder (VAE), a deep generative model for emergent communication based on the MH naming game. In this model, two agents create internal representations and categories and share signs (i.e. names of objects) from raw visual images observed from different viewpoints. The model has been validated on MNIST and Fruits 360 datasets. Experimental findings demonstrate that categories are formed from real images observed by agents, and signs are correctly shared across agents by successfully utilizing both of the observations of agents via the MH naming game. Furthermore, scholars verified that visual images were recalled from signs uttered by agents. Notably, emergent communication without supervision and reward feedback improved the performance of the unsupervised representation learning of agents.
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The Metropolis-Hastings Naming Game (MHNG) has been proposed as a concrete algorithmic realization of CPC, and has been extended to N-agent populations through a recursive formulation.
“The Metropolis-Hastings Naming Game (MHNG) has been proposed as its concrete algorithmic realization (Hagiwara et al., 2019; Taniguchi et al., 2023), which has been further extended to N -agent populations through a recursive formulation (Inukai et al., 2023).”
From Social Reality Construction via Active Inference: Modeling the Dialectic of Conformity and Creativity (2026) · cites this paper as Taniguchi et al., 2023
MHNG is a method for sampling latent variables that can be shared between two agents who jointly attend to the same artifacts.
“MHNG is a method for sampling latent variables that can be shared between two agents who jointly attend to the same artifacts.”
From Social Reality Construction via Active Inference: Modeling the Dialectic of Conformity and Creativity (2026) · cites this paper as Taniguchi et al., 2023
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“Notably, inter-GMM + VAE can be regarded as a variant of multimodal VAEs [47].”
BackgroundCollective predictive coding hypothesis: symbol emergence as decentralized Bayesian inference
Taniguchi, T. (2024) · Frontiers in Robotics and AI · doi:10.3389/frobt.2024.1353870 · Cited by 28 · see citing works
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Cited by
Sorted by citations
Collective predictive coding hypothesis: symbol emergence as decentralized Bayesian inference
Taniguchi, T. (2024) · Frontiers in Robotics and AI · doi:10.3389/frobt.2024.1353870 · Cited by 28 · see citing works
Self-citationNomura, K., & Horii, T. (2026) · ALIFE 2026: Proceedings of the 2026 Artificial Life Conference · doi:10.1162/isal.a.1009
Social Reality Construction via Active Inference: Modeling the Dialectic of Conformity and Creativity
Nomura, K., & Horii, T. (2026) · arXiv
“Second, creations received from neighboring agents are selectively incorporated into B k under active inference. end for 19: end for Third, each agent executes MHNG with its neighbors to obtain samples from the social prior p k social ( z ) .”
Influential
- Authors
- Taniguchi, T., Yoshida, Y., Matsui, Y., Le Hoang, N., Taniguchi, A., & Hagiwara, Y.
- Affiliations
- Ritsumeikan University (JP)
- Graduate School of Information Science and Engineering, Ritsumeikan University, Kusatsu, Shiga, Japan
- Corresponding author
- Taniguchi, Tadahiro
- Venue
- Advanced Robotics
- Publisher
- Informa UK Limited
- Published
- 2023-09-29
- Volume
- 37
- Issue
- 19
- Pages
- 1266-1282
- ISSN
- 0169-1864 (ISSN-L)
- 1568-5535
- OpenAlex
- W4387164066
- Cited by
- 33
- References
- 4
- Citations by year
- 2026: 6 · 2025: 9 · 2024: 10 · 2023: 7 · 2022: 1
- FWCI
- 31.31
- Type
- journal article
- Language
- en
- Open access
- hybrid
- doi.org
- Licence
- Locations
- Advanced Robotics (publishedVersion, cc-by-nc-nd)
- Institutional Repositories DataBase (IRDB) (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Funders
- Japan Society for the Promotion of Science (17H06383)
- MEXT Grant-in-Aid for Scientific Research on Innovative Areas 4903 (JP21H04904, JP23H04835, and JP18K18134)
- Topics
- Social Sciences › Cultural Studies › Language and cultural evolution
- Social Sciences › Psychology › Experimental and Cognitive Psychology › Categorization, perception, and language
- Life Sciences › Neuroscience › Cognitive Neuroscience › Embodied and Extended Cognition
- Keywords
- emergent communication, naming game, Metropolis-Hastings algorithm, symbol emergence, language evolution, deep generative models, variational autoencoder, joint attention, predictive coding, unsupervised feature learning
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