The DOI matches its Crossref record; 24 of the 24 references it cites were found in a registry or an index.
Understanding Online Gaming Addiction and Treatment Issues for Adolescents
Abstract
Massive Muti-user Online Role-Playing Games or MMORPGs as they are often called are one of the fastest growing forms of Internet addiction, especially among children and teenagers. Like an addiction to alcohol or drugs, gamers show several classic signs of addiction (Grusser, Thalemann, and Griffiths, 2007 Grusser, S. M., Thalemann, R. and Griffiths, M. D. 2007. Excessive computer game playing: evidence for addiction and aggression?. CyberPsychology and Behavior, 10: 290–292. [Google Scholar]). They become preoccupied with gaming, lie about their gaming use, lose interest in other activities just to game, withdrawal from family and friends to game, and use gaming as a means of psychological escape (Leung, 2004 Leung, L. 2004. Net-generation attributes and seductive properties of the internet as predictors of online activities and internet addiction. CyberPsychology & Behavior, 7(3): 333–348. [Crossref], [PubMed] , [Google Scholar]). This paper explores the emergence of online gaming addiction and its impact on individuals and families. This paper reviews the nature of online games and what makes them addictive among some players. As computers are relied upon with greater frequency, detecting and diagnosing online gaming addiction may be difficult for clinicians, especially as symptoms of a possible problem may be masked by legitimate use of the Internet. This paper reviews the warning signs of online gaming addiction, adolescent issues involved in gaming addiction, especially as the industry targets youth, and parenting and therapy considerations for this emergent client population.
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Cites
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Cited by
Internet Gaming Addiction: A Systematic Review of Empirical Research
Kuss, D. J., & Griffiths, M. D. (2012) · International Journal of Mental Health and Addiction · doi:10.1007/s11469-011-9318-5 · Cited by 1,113
Psychosocial causes and consequences of pathological gaming
Lemmens, J. S., Valkenburg, P. M., & Peter, J. (2011) · Computers in Human Behavior · doi:10.1016/j.chb.2010.07.015 · Cited by 606
Determinants of phubbing, which is the sum of many virtual addictions: A structural equation model
Karadağ, E., Tosuntaş, Ş. B., Erzen, E., Duru, P., Bostan, N., Şahin, B. M., Çulha, İ., & Babadağ, B. (2015) · Journal of Behavioral Addictions · doi:10.1556/2006.4.2015.005 · Cited by 560
González-Bueso, V., Santamaría, J., Fernández, D., Merino, L., Montero, E., & Ribas, J. (2018) · International Journal of Environmental Research and Public Health · doi:10.3390/ijerph15040668 · Cited by 487
Online gaming addiction in children and adolescents: A review of empirical research
Kuss, D. J., & Griffiths, M. D. (2012) · Journal of Behavioral Addictions · doi:10.1556/jba.1.2012.1.1 · Cited by 418
Metadata
- Authors
- Young, K.
- Venue
- The American Journal of Family Therapy
- Publisher
- Informa UK Limited
- Published
- 2009-09-28
- Volume
- 37
- Issue
- 5
- Pages
- 355-372
- ISSN
- 0192-6187 (ISSN-L)
- 1521-0383
- OpenAlex
- W2132972732
- Cited by
- 461
- References
- 24
- FWCI
- 43.42
- Type
- journal article
- Language
- en
- Open access
- closed
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.