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Cited by 683

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Loyalty to Online Contents

Choi, Dongseong, Kim, Jinwoo·2004·CyberPsychology & Behavior

Abstract

As people increasingly play online games, numerous new features have been proposed to increase players' log-on time at online gaming sites. However, few studies have investigated why people continue to play certain online games or which design features are most closely related to the amount of time spent by players at particular online gaming sites. This study proposes a theoretical model using the concepts of customer loyalty, flow, personal interaction, and social interaction to explain why people continue to play online network games. The study then conducts a large-scale survey to validate the model. Finally, it analyzes current online games to identify design features that are closely related to the theoretical concepts. The results indicate that people continue to play online games if they have optimal experiences while playing the games. This optimal experience can be attained if the player has effective personal interaction with the system or pleasant social interactions with other people connected to the Internet. Personal interaction can be facilitated by providing appropriate goals, operators and feedback; social interaction can be facilitated through appropriate communication places and tools. This paper ends with the implications of applying the study results to other domains such as e-commerce and cyber communities.

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Metadata

Authors
Choi, D., & Kim, J.
Venue
CyberPsychology & Behavior
Published
2004-02
Volume
7
Issue
1
Pages
11-24
ISSN
  • 1094-9313 (ISSN-L)
  • 1557-8364
OpenAlex
W2150845173
Cited by
683
References
1
FWCI
40.52
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Loyalty to Online Contents. https://app.cochat.ai/papers/10.1089/109493104322820066
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Choi, D., & Kim, J. (2004). Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Loyalty to Online Contents. CyberPsychology & Behavior. https://doi.org/10.1089/109493104322820066

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.